MyLevel.Screenshot - it's all pixelated

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[NBK]DxTrEm3Fx
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MyLevel.Screenshot - it's all pixelated

Post by [NBK]DxTrEm3Fx » Wed Jan 06, 2021 10:56 pm

Hello, I'm going through one of my maps and getting it finalized for release. I already have a screenshot in MyLevel, but I need to update some of the images in the animation. Also, I've always made my images 512x512 and never had an issue. So I have never used 256x256. The issue I'm having, when I import the PCX file to the editor it's all pixelated. I must not be saving the file correctly in photoshop prior to importing? Any help would be appreciated.
https://dxfxhouse.com/images/ss.JPG
https://dxfxhouse.com/images/ss1.JPG
Image

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Barbie
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Re: MyLevel.Screenshot

Post by Barbie » Wed Jan 06, 2021 11:46 pm

Looks like wrong color depth. Is it set to 8 Bit (256 colors)?
https://wiki.beyondunreal.com/Legacy:Screenshot_(UT)
"Multiple exclamation marks," he went on, shaking his head, "are a sure sign of a diseased mind." --Terry Pratchett

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[NBK]DxTrEm3Fx
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Re: MyLevel.Screenshot

Post by [NBK]DxTrEm3Fx » Wed Jan 06, 2021 11:53 pm

Hello Barbie,
That is correct I forgot to change the mode in PS to indexed. I have it working now, thank you for the response.
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papercoffee
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Re: MyLevel.Screenshot - it's all pixelated

Post by papercoffee » Sat Jan 09, 2021 10:19 pm

I split this topic from that other thread. Because ...to resurrect a thread from 2013 with a different question is a little bit too much.