Camera Starting Location
- Peamole
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Camera Starting Location
When I load up any map in the editor the camera resets this particular setting:
Location (X=-500.000000,Y=-300.000000,Z=300.000000)
Is there a way to set it to start somewhere else so I don't have to zip across to a far-off corner every time I pull the map up?
Too bad there's no WarpTo button (or whatever it's called). I miss that. It was next to: — I think...
And what's with those Actors like Camera6, Camera7, Camera8, Camera9, Camera10, Camera11? What are they for?
Location (X=-500.000000,Y=-300.000000,Z=300.000000)
Is there a way to set it to start somewhere else so I don't have to zip across to a far-off corner every time I pull the map up?
Too bad there's no WarpTo button (or whatever it's called). I miss that. It was next to: — I think...
And what's with those Actors like Camera6, Camera7, Camera8, Camera9, Camera10, Camera11? What are they for?
- Peamole
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Re: Camera Starting Location
Oh. What if I try to change the default properties of Engine.Camera every so often? Will that cause UEd to crash or screw stuff up?
- Peamole
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Re: Camera Starting Location
OK Thank you, Buggie. I tried to change it and save it but it went back, as you explained. Are you familiar with that Warp button from old Unreal's editor? Do you know if that is available somewhere to download and install?
- UnrealGGecko
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Re: Camera Starting Location
Possible to make a button for it, perhaps? Right click, enter the coordinates and the camera goes there?
Or worst case, just pull the WHOLE map closer to where the camera starts off
Or worst case, just pull the WHOLE map closer to where the camera starts off
My work for UT99: Counter-Strike VP, MaleOne+ (now updated), FemaleOne+ and the FemaleTwo220 voicepacks DM-XC-NaliTreeV2 (from the 2012 Xmas Contest mappack), DM/DOM-20AC-CastleGeorgeV3 (from the 20th Anniversary Contest mappack), DM-UFFO, DM-WreckingBall, (NEW!) CTFM-Sundial
my small spec of files at Google Drive
List of console converted maps, models & more!
Re: Camera Starting Location
You mean the Align Cameras button ? That's the one that's next to Camera Speed in Unreal Gold's Editor. It's now in the Editor in 469b as well - Align Viewpoint Cameras to 3D Viewpoint Cameras - it moves the cameras in the other (grid) viewpoints to the point the camera is in the 3D (Textured, DynamicLight, etc) viewpoint.
- Peamole
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Re: Camera Starting Location
Nope, sorry I was mistaken. It's next to the regular camera in old Unreal's UnrealEd. That's my CD; I took that pic just now.
If you click on it and click-drag on the main 3d viewport, it will zip you across the black aria at blinding speeds. It's very useful.
Behold! ModeTurboCamera!
Re: Camera Starting Location
Try make issue-request for add such feature for next patch release if you need it:
https://github.com/OldUnreal/UnrealTour ... hes/issues
Just properly explain what is that and what is that must do.
https://github.com/OldUnreal/UnrealTour ... hes/issues
Just properly explain what is that and what is that must do.
- UnrealGGecko
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Re: Camera Starting Location
haha, camera go ZOOOM! Niiice!
My work for UT99: Counter-Strike VP, MaleOne+ (now updated), FemaleOne+ and the FemaleTwo220 voicepacks DM-XC-NaliTreeV2 (from the 2012 Xmas Contest mappack), DM/DOM-20AC-CastleGeorgeV3 (from the 20th Anniversary Contest mappack), DM-UFFO, DM-WreckingBall, (NEW!) CTFM-Sundial
my small spec of files at Google Drive
List of console converted maps, models & more!
- Peamole
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Re: Camera Starting Location
Thanks, UnrealGGecko. The button could look better I guess. I threw it together in an old Photoshop, like 3.0 or something.
I don't know much about this site other than ut-files uses it. Do I need a lot of technical know-how? Basically, it's just like ModeCamera except it accelerates exponentially, I think.Buggie wrote: ↑Sat May 22, 2021 8:29 pm Try make issue-request for add such feature for next patch release if you need it:
https://github.com/OldUnreal/UnrealTour ... hes/issues
Just properly explain what is that and what is that must do.
Re: Camera Starting Location
No special technical knowledge is required. It is enough to write in such a way that you are understood. What do you want, why and how it should work.
- Peamole
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Re: Camera Starting Location
Wow. That website is way out of my league. How did I do?
https://github.com/OldUnreal/UnrealTour ... issues/428
https://github.com/OldUnreal/UnrealTour ... issues/428
Re: Camera Starting Location
OK - to make it clear to the devs, it might be appropriate to indicate that this is a request for a feature to be added in the next version of the patch, either in the title of the issue or in the body of the text as an introduction.Peamole wrote: ↑Thu May 27, 2021 12:44 am Wow. That website is way out of my league. How did I do?
https://github.com/OldUnreal/UnrealTour ... issues/428