DM-DarkTrace[X]

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Pikko
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DM-DarkTrace[X]

Post by Pikko » Mon Jun 28, 2021 4:34 pm

Hi here is Final Version. :)

Image
Image

--->PIKKO<---
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Last edited by Pikko on Thu Aug 12, 2021 9:54 pm, edited 1 time in total.

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sektor2111
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Re: DM-DarkTrace[X]

Post by sektor2111 » Mon Jun 28, 2021 5:50 pm

Beautiful...
I'm not sure if there are other major issues except some flickering surfaces which aren't all directly visible - somewhere in top. Poly count can be reduced...
If this is original with stairs:
MorePolys.PNG
It can be like here
LessPolys.PNG
It's only a face for stairs...

Pathing looks good, at least my boys are not having noticeable issues. Indeed it can be simplified but it won't hurt even in current stage.

You are doing good looking maps and... in my opinion this is a normal DM stage.
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Last edited by sektor2111 on Fri Jul 02, 2021 5:47 am, edited 1 time in total.

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OjitroC
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Re: DM-DarkTrace[X]

Post by OjitroC » Mon Jun 28, 2021 6:51 pm

Yes, looks good - the door and the sniper rifle are fine now. :tu:

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TankBeef
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Re: DM-DarkTrace[X]

Post by TankBeef » Mon Jun 28, 2021 6:55 pm

I will try latest beta tonight. But I have played this since the alpha, and I find it to be a very solid map. Pikko is doing awesome quality work. Makes me very happy to see new maps these days, they are always welcome. :D

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Pikko
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Re: DM-DarkTrace[X]

Post by Pikko » Mon Jun 28, 2021 7:29 pm

TankBeef wrote:
Mon Jun 28, 2021 6:55 pm
I will try latest beta tonight. But I have played this since the alpha, and I find it to be a very solid map. Pikko is doing awesome quality work. Makes me very happy to see new maps these days, they are always welcome. :D
Thanks for that TB. I remember from the Alpha Map stage, that you were a little skeptical of all my orange textures. So you had a positive impact on how I proceeded in terms of colors and textures. :tu:

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TankBeef
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Re: DM-DarkTrace[X]

Post by TankBeef » Mon Jun 28, 2021 7:45 pm

Pikko wrote:
Mon Jun 28, 2021 7:29 pm
Thanks for that TB. I remember from the Alpha Map stage, that you were a little skeptical of all my orange textures.
Yes, looks a lot nicer to me. But it is personal taste, maybe others will want more orange in the map, who knows. Thing is, there was this Halloween map, I'm trying to remember the name, but the map I will never forget because there was so much orange everywhere (like at least 90% orange, really over the top) it was giving me a headache when I played it. :facepalm: So much that, if you played a team game, it was hard to tell the players colors, cause it was too concentrated (maybe the author took the concentrated orange juice too seriously :? ). But, it seems that even that map has some fans. Go figure.

EDIT: Finished playing Beta2, yes, a very solid map indeed. :tu: I thought six bots was going to be too much, but no, it does not feel crowded at all.

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sektor2111
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Re: DM-DarkTrace[X]

Post by sektor2111 » Tue Jun 29, 2021 1:43 pm

@Pikko - I sent you something in PM.

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Pikko
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Re: DM-DarkTrace[X]

Post by Pikko » Tue Jun 29, 2021 3:00 pm

sektor2111 wrote:
Tue Jun 29, 2021 1:43 pm
@Pikko - I sent you something in PM.
- Got it. Thank you sektor :tu:

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EvilGrins
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Re: DM-DarkTrace[X]

Post by EvilGrins » Fri Jul 02, 2021 5:43 am

I like it, didn't see any issues anywhere on it.
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Pikko
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Re: DM-DarkTrace[X]

Post by Pikko » Thu Aug 12, 2021 9:55 pm

Final version.
EDIT in First Post
:roll:

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Aspide
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Re: DM-DarkTrace[X]

Post by Aspide » Thu Aug 12, 2021 10:55 pm

Nice one, you truly are a master when it comes to textures. This map, with a few tweaks, could be a pretty good CTF map.

Also, how are you making so many maps at the same time, you must be some kind of wizard :mrgreen:
Somewhere in Nevada...

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TankBeef
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Re: DM-DarkTrace[X]

Post by TankBeef » Sat Aug 14, 2021 1:03 am

Finally got my internet connection back after two days (tropical storm Fred's fault :? ). I am ok BTW, but another one is coming, it is August after all. So, tonight is when I managed to play the final version. It turned out awesome!!! :gj: So many great fun maps. :rock:

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Pikko
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Re: DM-DarkTrace[X]

Post by Pikko » Sat Aug 14, 2021 10:52 am

TankBeef wrote:
Sat Aug 14, 2021 1:03 am
It turned out awesome!!! :gj: So many great fun maps. :rock:
Thanks TB, for all the Help. :tu: