



Im curious who are (for you) those 3 mappers, would you like to share your thoughs with us sir?NemesisNeS wrote: ↑Thu Dec 23, 2021 11:46 pmWorks great and I like the atmosphere of the map. Lots of room to camp and maneuver around. Great job!
I never mentioned three mappers mate
lOL My brandy did the work making to me doing a mistake when writing here...actually it was directed to red_fist
Well I wasn't meaning mappers, but techniques, it is fast paced action, but also looks good along with strategy.darksonny wrote: ↑Fri Dec 24, 2021 1:42 pmIm curious who are (for you) those 3 mappers, would you like to share your thoughs with us sir?NemesisNeS wrote: ↑Thu Dec 23, 2021 11:46 pmWorks great and I like the atmosphere of the map. Lots of room to camp and maneuver around. Great job!![]()
No, those textures are fine both in the Editor and in the game in 469b.sektor2111 wrote: ↑Sat Dec 25, 2021 6:57 amCertain floor texture "RUSTY_FLOOR" where is placed some ammo is BLACK. The same is for whatever light "SH_LIGHT_04".
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Log: The compressed mipmaps of texture MyLevel.Floor.rusty_floor contained invalid data. We will try to use the uncompressed mipmaps instead.
Log: The compressed mipmaps of texture MyLevel.Light.sh_light_04 contained invalid data. We will try to use the uncompressed mipmaps instead.