PathsCoverage

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Buggie
Godlike
Posts: 1492
Joined: Sat Mar 21, 2020 5:32 am

PathsCoverage

Post by Buggie » Fri Feb 11, 2022 3:18 am

Simple tool for show with red light coverage of NavigationPoint Network.

Usage:
1. Open in UnrealEd v469b PathsCoverage.u
2. Use new button appear as brush builder.

Or as usual (v436):
Add it to EditPackages.

Install:
unpack into System
PathsCoverage.zip
Red light off:
scr_1644545312.jpg
Red light on:
scr_1644545336.jpg
Good visible grey area where paths not work.
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