MH-XV-GardenOfDeath

Tutorials and discussions about Mapping - Introduce your own ones!
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EvilGrins
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MH-XV-GardenOfDeath

Post by EvilGrins » Sun Mar 20, 2022 8:19 am

Mainly for testing purposes and partially to update, since X-vehicles is gaining in speed and more maps... I had this setup with the original version, so it needed some modernizing.
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This is a fairy standard edit of the Garden of Death map. Vehicles from XV are 1 of each of the tanks, 2 of each kind of jeep, and 1 helicopter.
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FixGuns can be found in each corner battlement, there's some ammo for it along the way... which may not be necessary. Lots of players tend to use ammo/health regenerators for MonsterHunt.
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Fairly standard assortment of monsters, with 2 unusuals in a side room halfway to the end; don't go in there and you'll be fine.

Usual Suspects:
.u /system
.uax /sounds
.unr /maps
.utx /textures
.png - pwetty

Enjoy!
https://www.mediafire.com/file/3kqxr4zh ... fDeath.zip

You can get Xvehicles here · viewtopic.php?f=34&t=14936 · which you need to make this work!
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
Smilies · viewtopic.php?f=8&t=13758