CTF-XV-HaLfpiPe~

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Buggie
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CTF-XV-HaLfpiPe~

Post by Buggie » Tue Mar 22, 2022 3:48 am

Convert from UT2004 for CTF with X-Vehicles this map:
VCTF-HaLfpiPe

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This map need XVehicles at least v18 for load:
viewtopic.php?f=34&t=14936
CTF-XV-HaLfpiPe~v1.7z
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Last edited by Buggie on Mon Apr 25, 2022 8:16 pm, edited 2 times in total.

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EvilGrins
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Re: CTF-XV-HaLfpiPe~

Post by EvilGrins » Tue Mar 22, 2022 7:47 am

Players have the advantage over vehicles on this map, as the driving areas are somewhat hampered.

That big area across the middle is too high up for jeeps to get to, except for the jeeps already up there.

Flag captures primarily by players not in jeeps, as running across the distance is easiest and players can go where jeeps can't.
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Buggie
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Re: CTF-XV-HaLfpiPe~

Post by Buggie » Sat Mar 26, 2022 6:41 pm

v1

- Correct few mistakes in paths.

Updated at first post: viewtopic.php?f=5&t=15092

Buggie
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Re: CTF-XV-HaLfpiPe~

Post by Buggie » Mon Apr 25, 2022 8:16 pm

Gameplay on map: