https://unrealarchive.org/maps/unreal-t ... e0351.html
This map need XVehicles at least v18 for load:
Okay, so obviously it's not impossible but as I previously observed the helis are too lightly armored and easy to shoot down.
They are .. so I've increased the health of mine by 30% and added 50% armour protection against DamageType 'shot' (of course, 'shot' is not the DamageType one is necessarily likely to suffer the most but it's something). I haven't changed the charge of the Shield though.
Yes ... well, two out of the four on the top level and all of the ones on the lower level - though not through the tunnels connecting the two levels ... but it can get into each base
Seemed too risky to go into bases in the vehicle, as even with room that's still some tough negotiating of driving.OjitroC wrote: ↑Fri Apr 01, 2022 11:12 amYes ... well, two out of the four on the top level and all of the ones on the lower level - though not through the tunnels connecting the two levels ... but it can get into each base
Actually, sektor2111 is really good with air-pathing. He's done it on a number of my edits, particularly for SLV/RX.