Tutorials and discussions about Mapping - Introduce your own ones!
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- Joined: Mon Apr 22, 2019 9:29 pm
If I have a mesh that needs to use a masked texture, is there any code I can define in the class that will set the texture as masked on import?
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please avoid necro bumps of threads older then 2 years.
I split your question and put it in it's own thread and right section.