Conversion for MonsterHunt this map:
https://unrealarchive.org/maps/unreal-t ... 04cec.html
MH-Komodo
Re: MH-Komodo
Yes, nice map this - doesn't work as AS but I had 'converted' it to DM to play with MonsterSpawn - it should be well suited for MH as well.
Have just played a few minutes so far - got this in the log (which I haven't seen before)
Have just played a few minutes so far - got this in the log (which I haven't seen before)
Code: Select all
Log: Undeleted DistanceLightning MH-KomodoV0.DistanceLightning30
Log: Undeleted DistanceLightning MH-KomodoV0.DistanceLightning31
Log: Undeleted DistanceLightning MH-KomodoV0.DistanceLightning32
Re: MH-Komodo
"Multiple exclamation marks," he went on, shaking his head, "are a sure sign of a diseased mind." --Terry Pratchett
Re: MH-Komodo
It's been a while since I looked at it but there's only one PlayerStart and no AssaultInfo - only one weapon (UT rocket launcher) as well - so not a functionining AS map - I've 'converted' it to DM for use with MonsterSpawn and, as demonstrated, it'd good for MH.
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Re: MH-Komodo
The SniperRifle1 is at a location that is behind the MonsterEnd and so quite useless for player because nearly all monsters have been done then. I suggest to place SniperRifle1 somewhere in the middle of the map.
"Multiple exclamation marks," he went on, shaking his head, "are a sure sign of a diseased mind." --Terry Pratchett