CTF-XV-AnthonyBs1Day

Tutorials and discussions about Mapping - Introduce your own ones!
Buggie
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CTF-XV-AnthonyBs1Day

Post by Buggie » Sun Sep 04, 2022 6:46 am

Rework for CTF with X-Vehicles this map:
https://unrealarchive.org/maps/unreal-t ... 199da.html

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This map need XVehicles at least v41 for load:
viewtopic.php?f=34&t=14936
CTF-XV-AnthonyBs1DayV0.7z

Automatically merged

Gameplay on map:
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EvilGrins
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Re: CTF-XV-AnthonyBs1Day

Post by EvilGrins » Sun Sep 04, 2022 9:23 pm

I know that map, but it's a little different the version I have.

It was initially made for what was called a "5 minute mapping contest".

Could be the same mapper, he just added onto it later.

*pause*

Yep, same mapper:
https://unrealarchive.org/maps/unreal-t ... 282c7.html
http://unreal-games.livejournal.com/
Image
medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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EvilGrins
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Re: CTF-XV-AnthonyBs1Day

Post by EvilGrins » Fri Sep 09, 2022 3:34 am

This map is very well suited for the jeeps, though I think there might be too many jeeps on the map... but that's okay.
Image Image Image Image
Didn't see much play for the mantas or helis by the bots, but those may be more intended for human players?

Really decent setup.
http://unreal-games.livejournal.com/
Image
medor wrote:Replace Skaarj with EvilGrins :mrgreen:
Smilies · viewtopic.php?f=8&t=13758