[Brush Builders] LDinos Brush Builders

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LDinos
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Joined: Mon Aug 15, 2022 5:40 am

[Brush Builders] LDinos Brush Builders

Post by LDinos » Tue Sep 06, 2022 11:36 pm

I have been creating very simple - and most likely not-so-useful - brush builders for Unreal Editor 469c, and in case anyone wants to have them I will provide them here. I might be updating this in the future with more stuff but the current features are
- Half Cube (Ramp)
Image

- Pyramid (extremely similar to cone with 4 sides, but origin in center)
Image

- Corridor (Similar to curved stairs, but for corridor purposes instead of stair steps)
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- Cap (Cup / Frustum or just a Cylinder with two base radii (small and big))
Image

Installation: Add LDinosBrushBuilders.u file on System, Add editorres files on editorres folder and in UnrealTournament.ini add

Code: Select all

EditPackages=LDinosBrushBuilders
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browndl
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Re: [Brush Builders] LDinos Brush Builders

Post by browndl » Wed Sep 07, 2022 1:11 am

"Cap (Cup / Frustum or just a Cylinder with two base radii (small and big))"

This will come in handy. The current map I am working on has had me making many of these manually. Thank you!