Rework for CTF with X-Vehicles this map:
https://unrealarchive.org/maps/unreal-t ... be0a7.html
This map need XVehicles at least v59 for load:
viewtopic.php?f=34&t=14936
CTF-XV-Astorial
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CTF-XV-Astorial
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Last edited by Buggie on Sun Sep 03, 2023 10:58 am, edited 2 times in total.
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- Location: Norway/Europe
Re: CTF-XV-Astorial
Blue sign..!
Public Maps by Dr.Pikko
https://unrealarchive.org/search/index.html?q=pikko | WEB: https://clanworks.no | Discord | MyMaps https://clanworks.no/cw/index.php?dir=Maps/
https://unrealarchive.org/search/index.html?q=pikko | WEB: https://clanworks.no | Discord | MyMaps https://clanworks.no/cw/index.php?dir=Maps/
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- Godlike
- Posts: 3249
- Joined: Sat Mar 21, 2020 5:32 am
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- Godlike
- Posts: 3249
- Joined: Sat Mar 21, 2020 5:32 am
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- Godlike
- Posts: 3249
- Joined: Sat Mar 21, 2020 5:32 am
Re: CTF-XV-Astorial
v1
- Fix fake lava zones
- Improve paths.
- Improve how defenders handle vehicles.
Now need XVehicles at least v59 for load.
Update in first post: viewtopic.php?t=15523
- Fix fake lava zones
- Improve paths.
- Improve how defenders handle vehicles.
Now need XVehicles at least v59 for load.
Update in first post: viewtopic.php?t=15523