Sky Wire is also a large CTF map with a city scape style and 2 cable cars that travel between bases which are on building tops.
The idea is for each team to leave some players guarding their flag while the rest enter the cable car to emerge as a little army at their opponent's base.
A cable car is activated by a player standing in the centre of its floor. Once activated it takes 4 seconds for a cable car to start moving, giving other team members time to pile in.
A cable car returns to its start position after waiting a little while at the opposite end of its route, meaning once an opponent's flag has been acquired it is the opponent team's cable car that must be used to return to a team's base (with the flag in tow of course).
Although a fall from a building is long, implying certain death, somehow players don't always die when they land. So if you fall and don't die then look for teleporters nearby to return you to the closest base.
I didn't get the lighting right with this map, so the flags, weapons and health boxes look dark. Apologies for that, but the map should still be very playable regardless.
https://www.mediafire.com/file/vxyhmkkw ... 4.unr/file
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