Screenshots

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Re: Screenshots

Postby UnrealGGecko » Sun Feb 10, 2019 9:01 pm

Good luck, looking pretty good atm :tu:
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Re: Screenshots

Postby OjitroC » Sun Feb 10, 2019 9:42 pm

Looks very cool - will be very interested to play it when it's finished :)
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Re: Screenshots

Postby TheDane » Sun Mar 10, 2019 9:45 pm

OK... firing up Ued for first time in like 5-6 years? Gotta learn terrain for my new project - it's a time killer haha!!

BetaIsland01.png
Retired.
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Re: Screenshots

Postby SC]-[WARTZ_{HoF} » Sun Mar 10, 2019 10:36 pm

Mapping is very time consuming. Good luck Dane.
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Re: Screenshots

Postby KillRoy1972 » Sat Jun 01, 2019 1:01 pm

Started yesterday on a idea for a ctf map.

Playing around with some architectural ideas, and combining ideas from other maps ito one ctf map.

Hope i will finish this one though, seems I tend to start something, get bored with it and start something new..

This is pretty much the outside area without any tweaking or pathing, just geometrics and the basic floor planning.
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Shot0010.jpg
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Re: Screenshots

Postby papercoffee » Sat Jun 01, 2019 3:31 pm

Right now, it looks solid.
I'm interested to see the inside of the bases.
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Re: Screenshots

Postby KillRoy1972 » Sat Jun 01, 2019 5:12 pm

no inside of the bases apart for some simple geo to a sniper nest
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Shot0015.jpg
Shot0014.jpg
Shot0012.jpg
Shot0011.jpg
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Re: Screenshots

Postby Iacobus » Sun Jun 02, 2019 6:30 pm

KillRoy1972 wrote:Started yesterday on a idea for a ctf map.

Playing around with some architectural ideas, and combining ideas from other maps ito one ctf map.

Hope i will finish this one though, seems I tend to start something, get bored with it and start something new..

This is pretty much the outside area without any tweaking or pathing, just geometrics and the basic floor planning.


I played CTF-AMC-FW3final just recently, very impressive work and this one is looking promising already. The attention to the architecture is really paying off.
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