Screenshots

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darkpath
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Re: Screenshots

Post by darkpath »

Awesome!
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zacman
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Re: Screenshots

Post by zacman »

Jousting? Isn't that where all you have is the Impact Hammer and you just run at each other to try score a kill?
Image[url=steam://friends/add/76561198048595886]Image[/url]
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Re: Screenshots

Post by papercoffee »

@ zacman
No it is this game type...
[did]Madis wrote:[youtube]oMlKt9x2q4w[/youtube]
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Creavion
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Re: Screenshots

Post by Creavion »

Just to show something
http://img11.abload.de/img/t20xl1.jpg
Some kind of Turok Remake, only with not that dense and close fog and much more vegetation.
The vines can be climbed up. Texture is DXT5, set on a meshsheet.
Will be only for Unreal 1, will requiere the (so far not public released, because its still in development) Patch 227g
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editor Dave
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Re: Screenshots

Post by editor Dave »

Nice idea with these vines (even though it's nothing new :tongue: )! I uploaded a picture that shows you a better shape for the mountains. I think that is more believable and you feel less restricted. That's only a suggestion 8)
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Creavion
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Re: Screenshots

Post by Creavion »

It doesnt matter since its a "raw" version anyway...
@new: tell me what is "new" today in the video and computergame industry, ...

edit: http://img9.abload.de/img/t34sjw.jpg
(Wall textures were only "beta" aligned)

edit 2: Image
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[did]Madis
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Re: Screenshots

Post by [did]Madis »

[youtube]cVbZ7jiCFiU[/youtube]
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editor Dave
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Re: Screenshots

Post by editor Dave »

@Creavion: These are great textures! But now the dinosaur is out of place :tongue:
@[did] Madis: Seems to be a cool looking map. :gj: Where did you get the weapons?
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[did]Madis
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Re: Screenshots

Post by [did]Madis »

editor Dave wrote:@[did] Madis: Seems to be a cool looking map. :gj: Where did you get the weapons?
The weapon is called Strangelove:
[youtube]I6YpF7B4Urw[/youtube]
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Slave
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Re: Screenshots

Post by Slave »

Sadlly I've lost all my WIP maps when I re-formatted my PC last month. D:

I'll try to start thinking in some new good ideas...Perhaps a remake, dunno yet.

Anyway, good ones we've got here these days...
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[did]Madis
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Re: Screenshots

Post by [did]Madis »

Last edited by [did]Madis on Mon Feb 22, 2010 6:54 am, edited 1 time in total.
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Sergeant Todd
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Re: Screenshots

Post by Sergeant Todd »

Sweet stuff. Way sweeter than 3D Tunnels... :gj:

http://www.gamegecko.com/3dtunnel.php
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Feralidragon
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Re: Screenshots

Post by Feralidragon »

[did]Madis wrote:
It's just me or you kept the SLV health FX/mesh exactly like I gave it to you? You can change it pretty much like any other health pickup, you know? It was just an example FX lol :tongue:
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[did]Madis
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Re: Screenshots

Post by [did]Madis »

Feralidragon wrote:
[did]Madis wrote:
It's just me or you kept the SLV health FX/mesh exactly like I gave it to you? You can change it pretty much like any other health pickup, you know? It was just an example FX lol :tongue:
I got a modeler working on new meshes but he's... err... busy.
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Feralidragon
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Re: Screenshots

Post by Feralidragon »

[did]Madis wrote:
Feralidragon wrote:
[did]Madis wrote:
It's just me or you kept the SLV health FX/mesh exactly like I gave it to you? You can change it pretty much like any other health pickup, you know? It was just an example FX lol :tongue:
I got a modeler working on new meshes but he's... err... busy.
Oh, ok then :agree1:
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