Screenshots

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UnrealGGecko
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Re: Screenshots

Post by UnrealGGecko » Mon May 19, 2014 12:28 pm

@Gen: I ment an older one, somewhere in this thread you posted a few pics of a Jailbreak map you were working on that had a devilish hand crushing the prisoners as an execution. Hope you didn't lose it or anything :?:

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GenMoKai
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Re: Screenshots

Post by GenMoKai » Mon May 19, 2014 1:00 pm

Somewhere?!

http://www.ut99.org/viewtopic.php?p=4734#p4734

That was back in may 2008! :loool: Yes i still got it somewhere, and no... i never finished it. Cause everything was getting to yellowish and boring looking
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Re: Screenshots

Post by papercoffee » Mon May 19, 2014 1:34 pm

But ...this Skaarjhybrid skin on the Hand screenshot ...what's it name?

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GenMoKai
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Re: Screenshots

Post by GenMoKai » Mon May 19, 2014 6:08 pm

papercoffee wrote:But ...this Skaarjhybrid skin on the Hand screenshot ...what's it name?
Pfff... i have to disappoint you, i dont have that skin anymore and i dont know the name of it neither...
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[did]Madis
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Re: Screenshots

Post by [did]Madis » Tue May 27, 2014 11:17 pm

Metalfist wrote:I know most of you are guys, but it won't stop me from posting this screenie :P
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Tits or gtfo.

Also this thread kinda makes me want to map for UT99 again. I've been too absorbed in UDK for the past year.
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Isotoxin
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Re: Screenshots

Post by Isotoxin » Mon Jun 30, 2014 9:45 pm

Decided to work on something new.

BUNNYTRACK, Ofcourse.

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Lighting sucks, didn't decide weither to do day or night, but yeah felt like showing off.

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Re: Screenshots

Post by papercoffee » Tue Jul 01, 2014 3:32 am

The main texture is very dark ...I would go with a day lighting.

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Re: Screenshots

Post by Isotoxin » Sat Jul 05, 2014 11:54 pm

Little update ...


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Radi
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Re: Screenshots

Post by Radi » Sun Jul 06, 2014 1:49 am

This is actually a very nice looking map judging from these screenshots .' good work

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Re: Screenshots

Post by papercoffee » Sun Jul 06, 2014 2:04 am

As expected day lighting goes very well with this map. ;)

Isotoxin
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Re: Screenshots

Post by Isotoxin » Mon Jul 07, 2014 10:41 pm

Thanks, screens aint fully showing though.

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Chamberly
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Re: Screenshots

Post by Chamberly » Mon Jul 07, 2014 10:55 pm

Have you tried this? In the UT.ini:

GammaCorrectScreenshots=True
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Isotoxin
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Re: Screenshots

Post by Isotoxin » Sat Jul 12, 2014 12:12 pm

Uh so did another room, still gotta add some decoration and stuff. Feel free to make some suggestions.

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GenMoKai
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Re: Screenshots

Post by GenMoKai » Sat Jul 12, 2014 9:52 pm

Looking great so far ;) I hope there will be a little more decorations on the walls, it looks a bit "flat"
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Isotoxin
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Re: Screenshots

Post by Isotoxin » Sun Jul 13, 2014 12:35 am

Yeah I'm aware of that, i'm thinking about some stuff to 'break' that flat look... :?: :roll:

Any help is welcome....

Frag, Creavion, Gen .. Where are you guys when I need you? :help:

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