http://imgur.com/MPJxQCT,A5u1iym,HIVfDG ... 4j,HbkhSah
For the sake of not taking up an entire page, here is my first ever UT map. I made this a few months back, it's a Deathmatch only map. Tight quarters, 2-4 players. There are two flak cannons, one shock rifle, flak ammo, 2 medkits, some health vials, and a UDamage in Trans/Impact distance. In the middle is a constantly moving canal of acid, drowning and melting any combatant who jumps in. The arena itself is symmetric, with a single hallway leading to either red or blue base. However both bases have a teleporter at the back of either room their respective hallway leads down, to prevent camping but giving combatants a chance to be alerted when someone is behind them (or in front). Above the arena is a lovely scene of the massive district towers, nearly scraping the very clouds above the city itself. There is also a hallway civilians may use to pass above the arena to witness the combat below during Tournament play.
Description:
DM_AcidPit, 2-4 players
"Despite being in a rougher part of the city, district housing closest to the arena starts at prices no average civilian could hope to pay. Only those who are able to afford life insurance and body guards may purchase licenses from the Liandri Rules Board, to be as close to the combat as possible."