Screenshots

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papercoffee
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Re: Screenshots

Post by papercoffee » Sun Jul 13, 2014 1:53 am

Gen is up there ... Frag is somewhere lurking ... and Crev left the building.

Isotoxin
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Re: Screenshots

Post by Isotoxin » Sun Jul 13, 2014 2:12 am

Not necessarily these guys, was just writing some down real quick, everyone's suggestions are welcome of course.

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GenMoKai
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Re: Screenshots

Post by GenMoKai » Sun Jul 13, 2014 9:59 am

Well adding wooden beams can help a lot in "old" looking maps :wink:
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Re: Screenshots

Post by Isotoxin » Mon Jul 14, 2014 11:28 pm

Doesn't seem like a solution, since that'll affect the obstacles.

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Chamberly
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Re: Screenshots

Post by Chamberly » Tue Jul 15, 2014 8:45 am

Kralls play dice! :D
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Ignore the dark screen shot, this was taken in Unreal game and I have no idea how to.... whatever.
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Image Edit: Why does my sig not work anymore?

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Dr.Flay
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Re: Screenshots

Post by Dr.Flay » Tue Jul 15, 2014 8:06 pm

Nice. I saw a vid of it somewhere a while back.

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papercoffee
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Re: Screenshots

Post by papercoffee » Tue Jul 15, 2014 9:20 pm

*cough*
niX wrote:Post screenshots of your Work In Progress in this thread!
*cough*

Forum|User
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Re: Screenshots

Post by Forum|User » Mon Sep 01, 2014 8:05 pm

Hi,

My mate ASLYE702 working in a "Theme Selectable Map". The winner was Morpheus, with Egypt style. Here is some WIP screenhots from the map.

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papercoffee
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Re: Screenshots

Post by papercoffee » Mon Sep 01, 2014 9:09 pm

really cool... He started the map actual. :tu:
From where did he got the texture pack?
And why isn't he posting his new stuff himself?

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Re: Screenshots

Post by Forum|User » Tue Sep 02, 2014 7:03 am

He told me he just watching from the background. Anyway the textures are from DM-UTR-Sacrimossa. But sure he represent Creavion in the ReadMe file.
BTW. The good news is if he is done with this map, he will ready for the next "Theme Selectable Map" project. And he still working in MH-TURBINE map. :)

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UnrealGGecko
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Re: Screenshots

Post by UnrealGGecko » Tue Sep 02, 2014 7:14 am

I still see him chatting in Hooks and Medors forum shoutboxes :mrgreen:. Which reminds me, I need to PM him about something...

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Radi
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Re: Screenshots

Post by Radi » Tue Sep 02, 2014 9:16 pm

Some screenies from my little map. . Still in progress. .

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papercoffee
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Re: Screenshots

Post by papercoffee » Tue Sep 02, 2014 9:41 pm

looks promising... interesting concept.
Only the round frames on this screenshot look absolutely wrong and unfitting.
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Square corridors ending in round door frames remind me of...
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Radi
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Re: Screenshots

Post by Radi » Fri Sep 05, 2014 2:40 am

:) I definitely change these frames. All of them looks like that earlier, only 4 remains now. Also I dont like such just square corridors so these are next to change, along with more variety of textures, but not too much..

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jaypeezy
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Re: Screenshots

Post by jaypeezy » Sun Sep 07, 2014 6:03 pm

Radi: Image
To vaguely echo papercoffee's sentiments, you certainly have a good grasp of geometry as evident from arches like these! Replacing the ones he mentioned with ones similar to the arch in this picture might be worth considering.

Overall, though, definitely looking good. :thuup: