CTF-XV-ZEB-Trench

Tutorials and discussions about Mapping - Introduce your own ones!
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EvilGrins
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CTF-XV-ZEB-Trench

Post by EvilGrins »

Technically this map is unfinished, but I suppose it's good enough.

What I wanted to add to it was one of the weapons that enable normal players to be able to destroy an Xvehicle, as most standard weapons can't very easily...
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...but the length of the map is such it's possible for a normal player, along with teammates, to about do the same.

Bases are not symmetrical, there's a lot of distance between them. Each base has 2 jeeps.

Usual Suspects:
.umx - /music
.unr - /maps
png - Pwetty!

Enjoy!
https://www.mediafire.com/file/bmjtqazb ... Trench.zip

You can get Xvehicles here · https://ut99.org/viewtopic.php?f=34&t=14936 · which you need to make this work!
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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