I periodically notice maps I thought I shared before I haven't or I got confused by the versions.
Map edit I did years ago for the initial version of the =FoodFight= mutator, which I tested for this to try it against a lot of different kinds of monsters.
Initial impression was it wasn't well suited for MonsterHunt, which led to a customized version for MH.
Then this map I previously released for XV...
...which I'm not altogether sure can be beaten without XV.
Slight difference in that there's 1 kind of zombie on this map which wasn't on the XV version as it caused map crashes against those vehicles... doesn't happen so much with no XV.
Enjoy!
· https://www.mediafire.com/file/79xsexgp ... h_Food.zip
· https://www.mediafire.com/file/mo6ipag7 ... h_DotD.zip
Usual Suspects:
.u - /system
.uax - /sounds
.umx - /music
.unr - /maps
.utx - /textures
.png - Pwetty!
2 more from the GardenOfDeath
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- Godlike
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2 more from the GardenOfDeath
· http://unreal-games.livejournal.com/
· https://www.facebook.com/groups/UTcorps
· https://www.facebook.com/groups/UTcorps
Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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- Average
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- Location: Divodurum Mediomatricorum
Re: 2 more from the GardenOfDeath
Have a question: rather than editing other people's maps 25 times over, why don't you take the time to create your own maps from scratch?
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- Godlike
- Posts: 10051
- Joined: Thu Jun 30, 2011 8:12 pm
- Personal rank: God of Fudge
- Location: Palo Alto, CA
Re: 2 more from the GardenOfDeath
Gave it a try, didn't go so well.
· http://unreal-games.livejournal.com/
· https://www.facebook.com/groups/UTcorps
· https://www.facebook.com/groups/UTcorps
Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins