The first version of the map had a problem where if you try to see the code of swjumppad you will either see a glitch mess (like in 469e) or have the editor crash (like in 436), this was probably caused by the fact that the map used to have more MyLevel decorations (and therefore scripts) but because of performance issues they were removed, but I failed to check the MyLevel code before releasing the mapsektor2111 wrote: ↑Thu Sep 11, 2025 5:09 am Light me with what glitch...![]()
I don't see any changes in the code of original swJumpPad - it was just imported in MyLevel.
..... And yeah, those actors are indeed out of bounds