I humbly present for your fragging pleasure (hopefully), DM-DSRoadsideDiner.
EDIT: to change download link.
https://www.ut99maps.net/maps/sniper/DS ... eDiner.zip
New map: Roadside Diner, a Deathmatch map
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New map: Roadside Diner, a Deathmatch map
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Last edited by browndl on Sat Apr 26, 2025 2:40 pm, edited 1 time in total.
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Re: New map: Roadside Diner, a Deathmatch map
Initial look worked well, bots go everywhere and with transloc enabled there's a lot of teleporting all over.
Only found 1 problem, there's a spot where bots get stuck running in place a lot. It's a little too high for like a stair, occasionally they will approach and jump and that works... but otherwise they run endlessly against the edge of it.
Only found 1 problem, there's a spot where bots get stuck running in place a lot. It's a little too high for like a stair, occasionally they will approach and jump and that works... but otherwise they run endlessly against the edge of it.
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Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: New map: Roadside Diner, a Deathmatch map
It's a fun map to play when the bots are turned up made me jump a few times lol nice work as always my friend
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Re: New map: Roadside Diner, a Deathmatch map
Yeah, unfortunately I only discovered that after I have released it. I tested multiple times and I saw bots flip jump over that, so I figured it was okay. I really don't want to release another version just for that one point. I appreciate your checking out the map, I hope that doesn't ruin it for you.EvilGrins wrote: ↑Sat Apr 26, 2025 7:47 am Initial look worked well, bots go everywhere and with transloc enabled there's a lot of teleporting all over.
Only found 1 problem, there's a spot where bots get stuck running in place a lot. It's a little too high for like a stair, occasionally they will approach and jump and that works... but otherwise they run endlessly against the edge of it.
Time is the only form of currency that you spend without knowing your balance. Using it wisely.
UT99 DM-EchoCanyons:DM-WaterTreatment1565:DM-DSKilnWorks3993:DM-DSWashNDry:DM-DSRedDawn:DM-DSBacktoSchool:DM-DSTowerBridge:DM-DSDeadeyeCanyon:DM-DSSectionn8Refinery:DM-DeckardsRevenge:DM-DSStudio:DM-SniperTown:DM-ReturntotheKillingFields:DM-Wastelands:DM-TurboGen23:DM-LongForgotten:DOM-Dockside:CTF-enMakhana:CTF-UrbanSniper:CTF-CanyonWars:CTF-DSTowerBridge Unreal Badlands CiderTown UT99 Infiltration DM-INF-MagnumDocksDeluxe:DM-INF-MagnumDocks2:DM-INF-ReturntotheKillingFields:DM-INF-CityStorageLotA][:DM-INF-ColumbianDrugLord:EAS-INF-DS-RailBridge:DM-INF-ACityBlock:CTF-INF-SavageKillersHeadQuarters:CTF-INF-Capital:CTF-INF-ComplexB UT2003/04 DM-PineValley:DM-Koltoff:CTF-PawnsKeep:CTF-Ardimus Rainbow Six RavenShield AlleyStrike
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Re: New map: Roadside Diner, a Deathmatch map
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Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: New map: Roadside Diner, a Deathmatch map
The bots may depend on skill level to jump, just a guess.
Binary Space Partitioning
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Re: New map: Roadside Diner, a Deathmatch map
Bot skill certainly makes a difference.
Time is the only form of currency that you spend without knowing your balance. Using it wisely.
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Re: New map: Roadside Diner, a Deathmatch map
Time is the only form of currency that you spend without knowing your balance. Using it wisely.
UT99 DM-EchoCanyons:DM-WaterTreatment1565:DM-DSKilnWorks3993:DM-DSWashNDry:DM-DSRedDawn:DM-DSBacktoSchool:DM-DSTowerBridge:DM-DSDeadeyeCanyon:DM-DSSectionn8Refinery:DM-DeckardsRevenge:DM-DSStudio:DM-SniperTown:DM-ReturntotheKillingFields:DM-Wastelands:DM-TurboGen23:DM-LongForgotten:DOM-Dockside:CTF-enMakhana:CTF-UrbanSniper:CTF-CanyonWars:CTF-DSTowerBridge Unreal Badlands CiderTown UT99 Infiltration DM-INF-MagnumDocksDeluxe:DM-INF-MagnumDocks2:DM-INF-ReturntotheKillingFields:DM-INF-CityStorageLotA][:DM-INF-ColumbianDrugLord:EAS-INF-DS-RailBridge:DM-INF-ACityBlock:CTF-INF-SavageKillersHeadQuarters:CTF-INF-Capital:CTF-INF-ComplexB UT2003/04 DM-PineValley:DM-Koltoff:CTF-PawnsKeep:CTF-Ardimus Rainbow Six RavenShield AlleyStrike
UT99 DM-EchoCanyons:DM-WaterTreatment1565:DM-DSKilnWorks3993:DM-DSWashNDry:DM-DSRedDawn:DM-DSBacktoSchool:DM-DSTowerBridge:DM-DSDeadeyeCanyon:DM-DSSectionn8Refinery:DM-DeckardsRevenge:DM-DSStudio:DM-SniperTown:DM-ReturntotheKillingFields:DM-Wastelands:DM-TurboGen23:DM-LongForgotten:DOM-Dockside:CTF-enMakhana:CTF-UrbanSniper:CTF-CanyonWars:CTF-DSTowerBridge Unreal Badlands CiderTown UT99 Infiltration DM-INF-MagnumDocksDeluxe:DM-INF-MagnumDocks2:DM-INF-ReturntotheKillingFields:DM-INF-CityStorageLotA][:DM-INF-ColumbianDrugLord:EAS-INF-DS-RailBridge:DM-INF-ACityBlock:CTF-INF-SavageKillersHeadQuarters:CTF-INF-Capital:CTF-INF-ComplexB UT2003/04 DM-PineValley:DM-Koltoff:CTF-PawnsKeep:CTF-Ardimus Rainbow Six RavenShield AlleyStrike