Hi folks. Here I am again with another map. This time, a work-in-progress yet...But to be honest I really need some opinions and a little help. Let's start...
Here's the screens from the inside of the actual red base:
The first question is: Would you have some sugestions/opinions of the lighting/architecture? I liked it, but if we can do better, let's do it, right? My ideas have gone away...
The second question is: I'm having trouble to make some "nature-made archiecture". That means that I can't make some high ground platforms/small mountains, uneven terrain ("Uneven"? Thanks Google for this one!) or rock pillars...I'm really bad with moving vertexes and detailing non-squared brushes...Would you have some vertex editting references/tutorials? I would be glad if yes.
Well, that's it for now. I'll use this topic as official for this map, so get tuned on it to more info on the future.
Cya!
WIP: CTF - Bridge of Doom
Re: WIP: CTF - Bridge of Doom
http://members.fortunecity.com/bot40/Terrain/Part1.html
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- GenMoKai
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Re: WIP: CTF - Bridge of Doom
Dispite of the name... the map loosk rather nice a little oldskool
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Re: WIP: CTF - Bridge of Doom
Thanks. I'll update the topic with recent images of the map...I've almost changed everything shown on these screens.
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Re: WIP: CTF - Bridge of Doom
Very very nice! The lights position's really tasteful! I've the same problem with terrain too...
"We, the plague of Terra Firma,
nature's grand and last mistake
plant the poisoned seed of cancer..."
[In Flames - Graveland]
nature's grand and last mistake
plant the poisoned seed of cancer..."
[In Flames - Graveland]
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Re: WIP: CTF - Bridge of Doom
PLEASE do not dig out threads from the last century.Digirock wrote:Very very nice! The lights position's really tasteful! I've the same problem with terrain too...
Juni 2009. Some months ago...
Something like that is normally only "allowed" for the threadstarter.
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
Re: WIP: CTF - Bridge of Doom
Ok, sorry...understoodCreavion wrote:PLEASE do not dig out threads from the last century.Digirock wrote:Very very nice! The lights position's really tasteful! I've the same problem with terrain too...
Juni 2009. Some months ago...
Something like that is normally only "allowed" for the threadstarter.
"We, the plague of Terra Firma,
nature's grand and last mistake
plant the poisoned seed of cancer..."
[In Flames - Graveland]
nature's grand and last mistake
plant the poisoned seed of cancer..."
[In Flames - Graveland]