Player dimensions?

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Emandion
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Joined: Sat Jun 21, 2008 1:59 am

Player dimensions?

Post by Emandion »

I keep building practice rooms and small levels to further expand my capabilities for the editor, but I keep running into a certain problem.. I don't actually know the player dimensions.. So my rooms keep ending up too small or too large.

I think[/] height is 128.. but aside from that I'm not entirely sure
(Yeah, I know, I probably should have asked this one first, before mapping)

Anybody able to help me out with basic things to know? (basic jumpheight and other things I should bear in mind, too?)
Air
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Re: Player dimensions?

Post by Air »

Player size and movement:
A player occupy 84x36 units (cylinder).
(Even if the player is crouching).
A player is barely able to exit from water if the distance from water
to the edge is 32 units.
A player is able to jump 72 units up and, barely, 344 units across.
A player is able to step/walk if the height is max 28 units.
A player is able to hammerjump a far way up, close to 464 units, keep
that in mind when creating levels like AS and CTF.
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papercoffee
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Re: Player dimensions?

Post by papercoffee »

Useful... I did every Door 128 high. Image
But now I know why.
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