CTF-Perihelion ( WIP )
- GenMoKai
- Godlike
- Posts: 2896
- Joined: Tue Mar 18, 2008 9:39 pm
- Personal rank: Mapper
- Location: Netherlands, the land of cheese and weed!
Re: CTF-Perihelion ( WIP )
agreed with crev but it also have somekind of well "underwater" feeling somehow, but still its good
EAT THOSE FRIGGIN BANANAS !!!!!
1000 MPH Studios MAY NOT play any ut99.org community mappack 2 map without George W. Bush explicit permission
- --=PsyXandeR=--
- Inhuman
- Posts: 945
- Joined: Sun Jan 27, 2008 5:25 pm
- Personal rank: BANANAS
- Location: Unknown?
Re: CTF-Perihelion ( WIP )
indeed very nice lighting. I was afraid the map would become to much orange with these textures. but you solved it well. love to see some more screenies
- Filipe
- Experienced
- Posts: 84
- Joined: Sun Feb 07, 2010 11:25 pm
- Personal rank: Death knight
- Location: Portugal-Tomar
Re: CTF-Perihelion ( WIP )
Great to see you did relesed it already it rocks!
I tought you were gonna do a ctf map. But it is awesome anyway.
It is excelent in architecture as well as ambience, it really locks like some kind of minig station or wtf name it has.
Good weapon placement, as well as great gameplay. The sky box is very simple but thats really not a big problem.
The map actually is far bigger than it locks, thats nice. And the most great thing is that it even slows down my conputer.
In resume, is a really great map .
You should put the link in here. lol
I tought you were gonna do a ctf map. But it is awesome anyway.
It is excelent in architecture as well as ambience, it really locks like some kind of minig station or wtf name it has.
Good weapon placement, as well as great gameplay. The sky box is very simple but thats really not a big problem.
The map actually is far bigger than it locks, thats nice. And the most great thing is that it even slows down my conputer.
In resume, is a really great map .
You should put the link in here. lol