DM-Shuttle :D

Tutorials and discussions about Mapping - Introduce your own ones!
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Sergeant Todd
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Re: DM-Shuttle :D

Post by Sergeant Todd »

rohitggarg wrote:Hmm.. I'll take care of that in future :D.. You mean its too large so it needs 32 players?? I was not able to actually decide on the lower portion.. I guess the upper one worked well but the lower one is equally screwed :S.. Nyways, i'll try to make a better one next time...
Yes. More players definitely. More ammo, powerups (in the hangar, maybe). Don't get me wrong, your map is fun to play - it just needs well...more stuff. So make a Shuttle 2.0 :D
Sergeant Todd
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"I miss Olmos & BG, as a matter of frak'd!"
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rohitggarg
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Re: DM-Shuttle :D

Post by rohitggarg »

Nea I guess I've had enough of shuttling :D.. Lots of HOMs and all sorts of bugs :mrgreen: Completely new floorplan would enhance my enthusiasm a bit...
Regards,
Rohit

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MEAT
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Re: DM-Shuttle :D

Post by MEAT »

Couldn't find the file "MAXCorruptTexpk"?
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[did]Madis
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Re: DM-Shuttle :D

Post by [did]Madis »

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