Originally there were supposed to be some electric discharges in the nebula. I had the palette set up properly, I've set the light to loop the palette. It all worked and looked great in the editor, but I couldn't get it working in game, so I dropped it.Feralidragon wrote:I think it could take a bit more work: you could make an animated skybox texture where you could make some starts "blink" somehow and be brighter, and add some little asteroids as well.
The skybox is only 2 layers, (okay, maybe the stars have an extra macro texture) it was developed so it would work well on an 8 year old pc. Also, there is a script that generates random big stars.
@Sergeant Todd: Frozenw00t was also made to rock online.