Leveldesign.nl (attention mappers!)

Tutorials and discussions about Mapping - Introduce your own ones!
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robin13
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Re: Leveldesign.nl (attention mappers!)

Post by robin13 »

Creavion wrote:Yes, I think its most likely only you. Brushes are VERY limited and I bet even you will re-consider your opinion soon - maybe quicker as you think.
unless we gone get a Static mesh browser in Unreal 1 and UT 1 its highly unlikely. those are the only 2 i even touch the editor. I mapped a bit for UT3 but the editor just freaks me out. (all those stupid sub-systems,and the limited materials to make good maps with.) and for ut2004,well i barely play it anymore.
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Creavion
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Re: Leveldesign.nl (attention mappers!)

Post by Creavion »

robin13 wrote:
Creavion wrote:Yes, I think its most likely only you. Brushes are VERY limited and I bet even you will re-consider your opinion soon - maybe quicker as you think.
unless we gone get a Static mesh browser in Unreal 1 and UT 1 its highly unlikely.
SM1.gif
SM2.gif
Yearh, ok its not a new browser. Actually its a heavy powered-up meshbrowser which shares its place with the Vertex and Skeletal Meshes.
You can check that on your own very soon.
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robin13
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Re: Leveldesign.nl (attention mappers!)

Post by robin13 »

:wtf: okey. :wtf:
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Re: Leveldesign.nl (attention mappers!)

Post by Shadow »

Good morning gentlemen. This is your wakeup call.
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KingJosh
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Re: Leveldesign.nl (attention mappers!)

Post by KingJosh »

i like the sound of a 'speed mapping contest' :D

making shitty maps in a short amount of time is what i specialize in :agree1:
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robin13
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Re: Leveldesign.nl (attention mappers!)

Post by robin13 »

KingJosh wrote:i like the sound of a 'speed mapping contest' :D

making shitty maps in a short amount of time is what i specialize in :agree1:
Not something to be proud of. :agree1:
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Re: Leveldesign.nl (attention mappers!)

Post by papercoffee »

KingJosh wrote:i like the sound of a 'speed mapping contest' :D

making shitty maps in a short amount of time is what i specialize in :agree1:
HAHAHAHAHAHAHAHAHAHAAA ....oh lol you made my day dude.

First... "speed mapping" means to make a good looking map with good game play in the shortest time ever ...this exclude every map what did have "funnel" in the name, or every cube map with all weapons inside.
Second... you are not specialized your are lazy ...come on you can do better. :wink:
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Re: Leveldesign.nl (attention mappers!)

Post by Feralidragon »

Well, seem a really nice initiative. Won't register yet though, just have only 1 map minimally fine, lol
Seems like a very good place for mappers though, although I would like to see a website dedicated to UT mods and such, besides moddb UT field lol
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Re: Leveldesign.nl (attention mappers!)

Post by GenMoKai »

papercoffee wrote:
KingJosh wrote:i like the sound of a 'speed mapping contest' :D

making shitty maps in a short amount of time is what i specialize in :agree1:
Lol... Paper has spoken! Just perfect words

HAHAHAHAHAHAHAHAHAHAAA ....oh lol you made my day dude.

First... "speed mapping" means to make a good looking map with good game play in the shortest time ever ...this exclude every map what did have "funnel" in the name, or every cube map with all weapons inside.
Second... you are not specialized your are lazy ...come on you can do better. :wink:
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Re: Leveldesign.nl (attention mappers!)

Post by papercoffee »

GenMoKai wrote:And GenMoKai don't know how to quote correctly ... :loool:
I was a little bit confused :mrgreen:

but BTT.
KingJosh do you fix the sky box or will you keep the map how it is right now?
Really... try the EgyptPan pack with the blue texture, it is pretty handy for beginner to make a not ugly looking sky.
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KingJosh
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Re: Leveldesign.nl (attention mappers!)

Post by KingJosh »

papercoffee wrote:
GenMoKai wrote:And GenMoKai don't know how to quote correctly ... :loool:
I was a little bit confused :mrgreen:

but BTT.
KingJosh do you fix the sky box or will you keep the map how it is right now?
Really... try the EgyptPan pack with the blue texture, it is pretty handy for beginner to make a not ugly looking sky.
no
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