Hi again,
I just fixed a map for someone. In the process of fixing, I added an extra playerstart for testing. The map is now fixed.
Question: If I delete the PlayerStart, do I need to rebuild anything? It's a BT map so there are no paths, bots etc.
Thanks!
Quick Question
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- Godlike
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Re: Quick Question
Yes, any change in the actor list requires a rebuild. If not you'll have crashes as the playerstart is pathed now (whether you built botpathing or not). A default path network is created by the engine on map building each time. You can see this by taking a map and adding a pickup somewhere then rebuilding. You will notice it adds itself to the default pathwork if you "Show paths" in the ed, even though you didn't make them.
So long, and thanks for all the fish
Re: Quick Question
Do I need to rebuild all then, or just paths?
Edit: apologies for noobness, and thanks, Jack
Edit: apologies for noobness, and thanks, Jack
Thanks in advance for answering the above question!
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- Godlike
- Posts: 3774
- Joined: Fri Jan 14, 2011 1:53 pm
- Personal rank: -Retired-
Re: Quick Question
No problem bro. There are any number of people here that take great pleasure in answering questions. Honestly mapping is my least strong area so don't be surprised if someone comes in with something better, I mainly do mod work. Feel free to drop me an email if you need direct help above what a forum can do.
It's a rule-of-thumb that the last thing you do before testing a final map is "build all". Even doing something very minor can have large consequences when a map is rebuilt because there is quite a lot that happens on a rebuild. Take a look into your editor log after a build all and you can get an idea what it really does in those couple of minutes. It's surprising.
It's a rule-of-thumb that the last thing you do before testing a final map is "build all". Even doing something very minor can have large consequences when a map is rebuilt because there is quite a lot that happens on a rebuild. Take a look into your editor log after a build all and you can get an idea what it really does in those couple of minutes. It's surprising.
So long, and thanks for all the fish
Re: Quick Question
Hehe, couple of minutes. This one takes 15, which is why I'm asking, rather than just doing it and finding out for myself
Ok cheers. Will do that. Topic can be closed now
Ok cheers. Will do that. Topic can be closed now
Thanks in advance for answering the above question!