[Release]Normal Weapons BunnyTrack - krank
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[Release]Normal Weapons BunnyTrack - krank
New Map!
Theme: Industrial/Zen Fantasy
Difficulty: 3 - 4 ?
Length: 3 minutes
Build Time: a year (start stop technology)
CREDITS:
Bloeb,, IsoToxin,, Bnt^,, Syntex,, Uarchitect,, Safecracker,, Drunklove,, Furry and nix
Download:
http://dl.dropbox.com/u/10117060/NWBT-KranK.rar
www.77mapping.co.nr (wip)
Screenshots:
Download:
http://dl.dropbox.com/u/10117060/NWBT-KranK.rar
www.77mapping.co.nr (wip)
GRTZ
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Re: [Release]Normal Weapons BunnyTrack - krank
Hey that looks awesome!
Thanks!
Thanks!
=Hook=(Member# 626)
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UT99 Server -> CROSSBONES Missile Madness {CMM}
* Newest Versions of: PRO-Redeemers | PRO-SNIPER-Redeemers | PRO-SEEKER-Redeemers <-(the Original)
and Now with FOOD FIGHT and Frying Pan arena !!!
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Re: [Release]Normal Weapons BunnyTrack - krank
Uhaaa nix is still alive?
BTW: WHAT is Zen Fantasy^^
BTW 2: Ja, das Dingen sieht ziemlich KRANK aus/Yes that thing looks rather crazy (but I have seen crazier maps heh)
Pic 1: If you make those lights unlits, try to give those lights (actors) some more brightness, otherwise it looks strange if you have thos extreme white lamps there but it is still rather dark. Apart from that, harmonious atmosphere.
Pic 3: I would wonder if you would not have this seen by yourself. But the walls of the walkway: You can not align them to wall. I guess you have to do this manually. UT_artfx.utx: There is under [All] a texture called "calibrate". With that you can manually "align".
You might see I have only mentioned some smaller visual flaws I just noticed from seeing those pics (I can not play BT anyway^^). But considering this is bunnytrack and a lot of maps are looking worse than ugly, this is fare more than "ok". Maybe you can make it next time (even) better.
BTW: WHAT is Zen Fantasy^^
BTW 2: Ja, das Dingen sieht ziemlich KRANK aus/Yes that thing looks rather crazy (but I have seen crazier maps heh)
Pic 1: If you make those lights unlits, try to give those lights (actors) some more brightness, otherwise it looks strange if you have thos extreme white lamps there but it is still rather dark. Apart from that, harmonious atmosphere.
Pic 3: I would wonder if you would not have this seen by yourself. But the walls of the walkway: You can not align them to wall. I guess you have to do this manually. UT_artfx.utx: There is under [All] a texture called "calibrate". With that you can manually "align".
You might see I have only mentioned some smaller visual flaws I just noticed from seeing those pics (I can not play BT anyway^^). But considering this is bunnytrack and a lot of maps are looking worse than ugly, this is fare more than "ok". Maybe you can make it next time (even) better.
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My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
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Re: [Release]Normal Weapons BunnyTrack - krank
Missing package "sky"...Could you please upload it?
10-Year Anniversary on Jun 08, 2019.
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Re: [Release]Normal Weapons BunnyTrack - krank
When you knew that Doorssnds.uax is missing, why didn't you include it in your package? You should consider that not everyone has the same files in his UT folder as you. Will you upload it, too, please?
10-Year Anniversary on Jun 08, 2019.
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Re: [Release]Normal Weapons BunnyTrack - krank
Exactly. It should be always assumed from a "pure" ut installation with official bonuspacks. I also dont have this door sound package, from what google told me, it seems to come from Rune.
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
Re: [Release]Normal Weapons BunnyTrack - krank
Here's another download-link that should contain all necessary files: CTF-BT-krank (i4Games)