my red n blue spawn trough eachother... Sometimes its just one playerstart who misbehaves, sometimes more..
The team number is set correctly, bCoopstart is false.
first i was thinking it was cuz i had too many zones.. But no, i fixed that zone problem, and the playerstarts still act funky
I already tried deleting them, rebuilding, and re-adding them.. but it doesnt do the trick!
Am i overlooking something? the map is 100% done otherwise!
Plz help
Playerstarts
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Re: Playerstarts
Edit: I should have read more carefully
Domination does not work with Team numbers for example. Care to show the map, because rebuilding of path network should do the trick normally...
Domination does not work with Team numbers for example. Care to show the map, because rebuilding of path network should do the trick normally...
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Re: Playerstarts
Oh noes and I thought you MEANT with rebuilding the pathrebuild...irridium77 wrote:CTF but i will try the rebuild on paths! brb
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
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Re: Playerstarts
Finally I could take care of your issue (and check your PM for some kind of bonus). The problem was very simple: Only one side had playerstarts (Blue Team, Team Number 1 -> 0 for Red) while the other side had no playerstarts at all. At first I thought you forgot to copy the playerstarts but now I am sure it happened because there is a twist sometimes with copying of navigation points generally. Use the "actor searcher" (binoculars icon) and you will see what I mean.
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.