I've brought this up before...here or there
This map generates its own extra bot.
http://unreal-mayhem.com/files/index.ph ... Tirith.zip
It fights both active players and the monsters on the map. Previously I wanted to find a way to get rid of her, as it's an unskinned Female Commando model, but I've come to appreciate the greater challenge of having a 3rd party to battle against. So now I want something a little different...
...I wanna skin her. Problem is I don't know how to skin a model that's embedded within a map. I included a link to it as I have no mapping skills whatsoever, hoping someone can either do it for me or tell me how to do it.
Part of the reason I've collected so few female skins over the years is there's very few decent ones out there. Either most of them suck or someone (for reasons I've never understood) thought making a naked skin of a Female model was a good idea.
Possibly with this skin:
http://www.gamefront.com/files/1406340/Witchblade
skinning an embedded model
- EvilGrins
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skinning an embedded model
http://unreal-games.livejournal.com/
Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
- UT Sniper (SJA94)
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Re: skinning an embedded model
errr i have added massive bots to maps/ bit like that, i think you just have to select the right skin from the textures, and input it in the properties>Display>skin. not 100% sure tho.
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- EvilGrins
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Re: skinning an embedded model
You sir, are a saint.
http://unreal-games.livejournal.com/
Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins