CTF-BT-TripTronic
New Bt Map IM Putting 2gether When Time COmes For Beta Testing Will allow mappers to test
Kraken aka ]MeRc[Kraken
CTF-BT-TripTronic
- GenMoKai
- Godlike
- Posts: 2896
- Joined: Tue Mar 18, 2008 9:39 pm
- Personal rank: Mapper
- Location: Netherlands, the land of cheese and weed!
Re: CTF-BT-TripTronic
Architecture looks interesting but im a little afraid its maybe a bit to blue maybe more shots from the indoor stuff without the light of the outside?
EAT THOSE FRIGGIN BANANAS !!!!!
1000 MPH Studios MAY NOT play any ut99.org community mappack 2 map without George W. Bush explicit permission
Re: CTF-BT-TripTronic
Its a bit too dark for me. I don't like dark maps because simply can't see much...
Re: CTF-BT-TripTronic
Yeah i its too blue, and I think you shouldn't use white as a lightcolour. Yellow and blue would fit together, but this combination has already been used in too many maps.
Maybe you should try an almost completly different lighting. For example turquoise and orange.
Maybe you should try an almost completly different lighting. For example turquoise and orange.
- Pandemonium
- Average
- Posts: 45
- Joined: Sun Apr 27, 2008 8:16 pm
- Personal rank: for h.exe = 0 to 665
- Location: Germany
Re: CTF-BT-TripTronic
What's the difference between gold and yellow?ylanmak wrote:Maybe gold could work instead of yellow.
Put the saturation of the blue light up to, let's say, 180 or so. It's also way too bright, put down the brightness to something like 25 or 30. Then add lot's of yellow lights on the very bottom of the walls. Small radius (< 20) but high brightness (140 < X < 180). Saturation somewhere between 40 and 60. And add some coronas to the yellow lamps..
-
- Creavion
- Godlike
- Posts: 4497
- Joined: Sun Feb 17, 2008 7:23 pm
- Personal rank: About to be non-act.
- Location: Germany, Lower Saxony
Re: CTF-BT-TripTronic
Come on.. the difference is nearly zero...Myth wrote:This is gold
This is yellow
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.