Our Community Map: DM-UT99org / DOM-UT99org (Release)
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- Godlike
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Re: The UT99.org Community Map (Final release)
I think that Dave has successfully trolled you guys. Well done Dave!
So long, and thanks for all the fish
- editor Dave
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Re: The UT99.org Community Map (Final release)
Yap. I trolled you. Back to topic, please
Are there any additional things that can be fixed?
Are there any additional things that can be fixed?
10-Year Anniversary on Jun 08, 2019.
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- Godlike
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Re: The UT99.org Community Map (Final release)
Did you guys ever discuss music for the map? The lack of a background track(s) is somewhat obvious and I would guess the answer to this is yes? You might consider it because it would be nice to have.
If you want I could script a per-zone music function if one does not exist but as often as you change zones that might be a problem. Alucard made a really nice jukebox that I've used over the years if that's a consideration. You can select the music in it that you alone want to hear, independent of what the other players are hearing. It's a very nice touch and would allow you to include a range of music with the player having the decision as to what to listen to. As far as I can see that's the only omission to this wonderful thing.
BTW, well done on the flow of this map. It's got more twists and turns than a Formula 1 track making it a very interactive DM map.
If you want I could script a per-zone music function if one does not exist but as often as you change zones that might be a problem. Alucard made a really nice jukebox that I've used over the years if that's a consideration. You can select the music in it that you alone want to hear, independent of what the other players are hearing. It's a very nice touch and would allow you to include a range of music with the player having the decision as to what to listen to. As far as I can see that's the only omission to this wonderful thing.
BTW, well done on the flow of this map. It's got more twists and turns than a Formula 1 track making it a very interactive DM map.
So long, and thanks for all the fish
- editor Dave
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Re: The UT99.org Community Map (Final release)
There is a music track. It's Phantom. And yes, we had several discussions about the music. But the music zones would disturb the player after a while. I for example hate it when I have to listen to the beginning of a track over and over again, but not the middle or the end. In Phase 3, I included the current track, as I think that this matches the atmosphere quite well. And since no one complained about it I left it in the final version. Because every other map has one fixed track, I don't consider to include this JuckBox. But thanks for your suggestions
10-Year Anniversary on Jun 08, 2019.
- EvilGrins
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Re: The UT99.org Community Map (Final release)
Sometimes understated music works best. A good track that flows nicely so that when it ends it merges back into the beginning with no interrupt, but not so loud that even at a decent volume the music doesn't drown out the sounds of combat...
...not too understated though. I once ran into a map that was pretty good at this except near a waterfall that drowned out the music completely.
When i first looked at the map, the sheer size of and scale of it, I was almost surprised the music didn't change from one room to the next. Granted, very few people do that. It's usually something you see in MH or AS games, when you reach different stages.
...not too understated though. I once ran into a map that was pretty good at this except near a waterfall that drowned out the music completely.
When i first looked at the map, the sheer size of and scale of it, I was almost surprised the music didn't change from one room to the next. Granted, very few people do that. It's usually something you see in MH or AS games, when you reach different stages.
http://unreal-games.livejournal.com/
Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
- Creavion
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Re: The UT99.org Community Map (Final release)
Jesus christ: After some months map-factory finally updated their website with their new map contributions. I was really sure the owner would not do anything anymore. Whatever happened, I hope I wont happen again. Everything from "Lost Temple" on page 7 up to the newest page (obviously page 1) came in one single bunch.
http://www.map-factory.org/unreal-tourn ... y-map-3955
http://www.map-factory.org/unreal-tourn ... y-map-3955
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
- UnrealGGecko
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Re: The UT99.org Community Map (Final release)
That's because I mailed the guyCreavion wrote:Jesus christ: After some months map-factory finally updated their website with their new map contributions.
Owner of map-factory wrote:Hello Gex ! The site is not down
I don't have time to develop it more and
to add new features right now, but
maybe one day I will update it. Thank you for your email. Vincent --
Vincent Cogne http://xpac27.github.com/ On Thursday, July26, 2012 at 21:13 ,
GEx wrote:
>
> GEx sent this message from Map-
Factory.org
> > Hello...
> I always like to visit this site. It has a
whole lot of maps. But now it's been
more than 2 months since the last
update and I just want to ask what
happened? I'm sorry if I sound rude or anything but 2 months really is quite a
long time...
> Also, I'd like to suggest that (if you
could) would include more compressed
file formats (.rar, .7z). It would be
fantastic. > I really hope this site won't die. It's
great. Thank you for reading!
> GEx
My work for UT99: Counter-Strike VP, MaleOne+ (now updated), FemaleOne+ and the FemaleTwo220 voicepacks DM-XC-NaliTreeV2 (from the 2012 Xmas Contest mappack), DM/DOM-20AC-CastleGeorgeV3 (from the 20th Anniversary Contest mappack), DM-UFFO, DM-WreckingBall, (NEW!) CTFM-Sundial
my small spec of files at Google Drive
List of console converted maps, models & more!
- Creavion
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Re: The UT99.org Community Map (Final release)
Your doing? Thanks a lot!
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
- editor Dave
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Re: The UT99.org Community Map (Final release)
Thanks to you, Creavion, for posting the link. I have already forgotten that there was one link missing in the original post... I updated it.
And special thanks to you, GEx, for waking the admin up.
And special thanks to you, GEx, for waking the admin up.
10-Year Anniversary on Jun 08, 2019.
- UnrealGGecko
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Re: The UT99.org Community Map (Final release)
Your welcome
I was tired of seeing KAAL's maps on the 1st page for 2 and a half months, I snaped and wrote that e-mail.
BTW: Gamefront link of the map is dead.
BUMPY EDIT: Now that GF deleted the map and Map-Factory dead, here's a mirror:
http://medor.no-ip.org/Maps/DeathMatch/DM-UT99org.rar
http://medor.no-ip.org/Maps/Domination/DOM-UT99org.rar
Both versions in seperate rars curtesy of medor.
I was tired of seeing KAAL's maps on the 1st page for 2 and a half months, I snaped and wrote that e-mail.
BTW: Gamefront link of the map is dead.
BUMPY EDIT: Now that GF deleted the map and Map-Factory dead, here's a mirror:
http://medor.no-ip.org/Maps/DeathMatch/DM-UT99org.rar
http://medor.no-ip.org/Maps/Domination/DOM-UT99org.rar
Both versions in seperate rars curtesy of medor.
My work for UT99: Counter-Strike VP, MaleOne+ (now updated), FemaleOne+ and the FemaleTwo220 voicepacks DM-XC-NaliTreeV2 (from the 2012 Xmas Contest mappack), DM/DOM-20AC-CastleGeorgeV3 (from the 20th Anniversary Contest mappack), DM-UFFO, DM-WreckingBall, (NEW!) CTFM-Sundial
my small spec of files at Google Drive
List of console converted maps, models & more!
- papercoffee
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Re: The UT99.org Community Map (Final release)
Can someone also upload it here http://www.mapraider.com/ with nice screenshots?
Re: The UT99.org Community Map (Final release)
I also got confused thinking map(s) thinking we usually have a map pack.
Didn't check it out yet but that is a pretty cool way to use the group browser.
Didn't check it out yet but that is a pretty cool way to use the group browser.
Binary Space Partitioning