I need your help for my CTF map + video

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AlchemY666`
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I need your help for my CTF map + video

Post by AlchemY666` »

Hello !!

i'm back again because i'm building my halloween themed map for our next halloween event and i need you help !! :)

My problem is the following : i'm using the CTpumpkin mod that replace CTF flags by CTF pumpkins as a decoration ! And when i try to put the pumpkin somewhere on the map as a decoration there is a noise like when the flag is coming back on the stand after few secs...

I really need you to help me to remove this noise and only use thoses pumpkins as decorations and not as CTFpumpkins :)
I hope you'll understand what i mean ^^

I Made a movie to show you what is my problem :

I'm waiting for your help !!

thanks a lot !!! and sorry for my shit english ^^ i did my best !

Alchemy666`
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Metalfist
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Re: I need your help for my CTF map + video

Post by Metalfist »

I would have made a decoration of it, instead of grabbing the mod (I think that's also the cause). I haven't done this myself yet, but I would do this:
- export that model/textures (.3D) (WOTgreal can help with that I believe)
- create a class to load it in like how the Robot is loaded (under actor->decoration)
- import the model/texture & save the .u file.
- and test if it works ofcourse ;)

Code: Select all

//=============================================================================
// Robot.
//=============================================================================
class Robot extends Decoration;


#exec MESH IMPORT MESH=RobotM ANIVFILE=MODELS\Robot_a.3D DATAFILE=MODELS\Robot_d.3D X=0 Y=0 Z=0
#exec MESH ORIGIN MESH=RobotM X=0 Y=0 Z=0 ROLL=-64
#exec MESH SEQUENCE MESH=RobotM SEQ=All    STARTFRAME=0   NUMFRAMES=1
#exec MESH SEQUENCE MESH=RobotM SEQ=Still  STARTFRAME=0   NUMFRAMES=1
#exec TEXTURE IMPORT NAME=JRobot1 FILE=MODELS\Robot.pcx GROUP=Skins 
#exec MESHMAP SCALE MESHMAP=RobotM X=0.3 Y=0.3 Z=0.6
#exec MESHMAP SETTEXTURE MESHMAP=RobotM NUM=1 TEXTURE=JRobot1
Then open it in your actor browser (file->open package-> select the package), and then it's listed under actor->decoration
Image
AlchemY666`
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Re: I need your help for my CTF map + video

Post by AlchemY666` »

thanks for answering me !!

i wish i could do that...lol

here is the mod : http://unrealtournament.99.free.fr/utfi ... umpkin.rar

i don't think i understood what to do :x i'm sorry i'm a bit bad in this domain

Edit---------------------------- by papercoffee

Somebody helped me and it's working !! Yeeha ! Thanks to James ! ;)
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papercoffee
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Re: I need your help for my CTF map + video

Post by papercoffee »

Glad to here this ...but please avoid double posts with in the 24h time limit.

What was the solution ...how did James helped you?
AlchemY666`
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Re: I need your help for my CTF map + video

Post by AlchemY666` »

It's very simple ! I just added a barrel on the map and changed the mesh of the barrel with the pumpkin mesh. And with the properties of the barrel the pumpkin lost his CAPTURE THE FLAG properties and is just a decoration :)
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papercoffee
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Re: I need your help for my CTF map + video

Post by papercoffee »

Ah ...ok the simple mesh exchange was it ...ok, this make sense.
AlchemY666`
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Re: I need your help for my CTF map + video

Post by AlchemY666` »

i could post a video of it if you want ! :)
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papercoffee
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Re: I need your help for my CTF map + video

Post by papercoffee »

AlchemY666` wrote:i could post a video of it if you want ! :)
No, you don't have to ...we know this trick already.
But I didn't know this would also work with Flag replacement meshes. Good to know.
UT99.org

Re: I need your help for my CTF map + video

Post by UT99.org »

medor wrote:you may be inspire you with medFlag 210 http://unrealtournament.99.free.fr/foru ... medFlag210
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