Red_Fist wrote:WTF there is NO paths, not even the one for the bots to get out of the start building.
Pathing isn't my strong suit, and there was none on the original map. That's why I had Nelsona take care of it. I released my initial edit, Nelsona pathed it, and then I would do some final edits.
Nelsona is great with bot-pathing, and something he calls monster-pathing.
Nelsona's first was this:
http://hermskii.com/forum/download/file.php?id=1285
I had some issues with it, under the heading of "TOO MUCH PATHS! TOO MUCH PATHS!!" as everything on the map attacks at once. Which would've been fine on a smaller map but on this big thing it was too much of a memory drain.
This was Nelsona's 2nd:
http://hermskii.com/forum/download/file.php?id=1289
Think they have the same filename, be careful there.
I like the 2nd better, and we'll see how it goes from there. There's a few more bits of tweaking to do.
Red_Fist wrote:Ordered them to "cover me" or "freelance" like pulling teeth since there is no path out of the building.
Originally I played it that way too. Only 3 bots, all of them following me. Usually when they died, i died either just before or after so they'd come out of the cabin again following me.