gamma windowed vs gamma windowed
- _naruto_999
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gamma windowed vs gamma windowed
My map is much darker in windowed mode and much brigther in fullscreen, which one is right??
Re: gamma windowed vs gamma windowed
Maybe both are incorrect hmmm.. I not use windowed mode so hard to tell. Which renderer do you use ? Some info ?
- _naruto_999
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Re: gamma windowed vs gamma windowed
D3D9. Map is much darker in editor than in game, and in windowed game it's the same as in editor.
- Dr.Flay
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Re: gamma windowed vs gamma windowed
You get this with all the renderers.
As people mostly play in fullscreen, that would be the mode you should get looking how you want.
It is common in a lot of maps that the author made it look "correct" in UEd, and playing the maps never looks right.
Software mode will offer the closest between the 2 modes, but I doubt anyone wants to play in software mode.
As people mostly play in fullscreen, that would be the mode you should get looking how you want.
It is common in a lot of maps that the author made it look "correct" in UEd, and playing the maps never looks right.
Software mode will offer the closest between the 2 modes, but I doubt anyone wants to play in software mode.
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Re: gamma windowed vs gamma windowed
It pretty much all depends on each clients personal brightness setting, which basically make it look different from the editor. I assume UT kinda adjusts this setting in windowed mode?
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Re: gamma windowed vs gamma windowed
Editor windowed has always been too dark, I tried the openGL for the editor and it made it look like in-game, but I had some problem went back to software mode.
Windowed is using windows display settings, in game full screen bypasses windows settings.
But if you adjust windows brighter, then the game(s) will be washed out looking.
Windowed is using windows display settings, in game full screen bypasses windows settings.
But if you adjust windows brighter, then the game(s) will be washed out looking.
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Re: gamma windowed vs gamma windowed
That's actually fairly normal. UT's brightness settings different from Windows, that while in Win your UT settings are the same but they don't seem as bright when viewed from Win.
This is actually standard for most games that can be used under Windows but aren't actually Windows programs.
This is actually standard for most games that can be used under Windows but aren't actually Windows programs.
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