Re: Test my MH map, done. made for bots.
Posted: Thu Feb 12, 2015 9:07 pm
Since I was confused a bit at a moment I don't get what's the deal with lasts doors
You mean the two pillars blocking the exit ?sektor2111 wrote:Since I was confused a bit at a moment I don't get what's the deal with lasts doors
Oh all the textures are now 256 by 256 or less, so I hope it works for you, unlike the last time you tried it.EvilGrins wrote:I'll try and give it a lookover tonight, game pics in Screenshots for Fun thread, reviews in this one.
here's the contents of each - i think i have the original, actually...Red_Fist wrote:Hmm it might be some hi res thing ?, I dunno man, I have had the same UTtech4 file for years. I hope it's not a problem.
Try both and tell me what happens. thanks.............
I had that stuff before to wipe it out... They won't step ever again into my HDD.Red_Fist wrote:You should do a few MH maps, it's fun, the theme is either super high pawn health and shoot for hours, or so many enemies you shoot for hours, or super huge massive things you run for an hour, and really poorly made maps with random textures.
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Log: Compressing c:\ServersUT\MH\Maps\MH-Electrolyte.unr (11190899 bytes)
Log: stage 0: 0.985115 secs
Log: stage 1: 2415.133885 secs
Log: stage 2: 0.640149 secs
Log: stage 3: 1.155575 secs
Log: Total: 2417.914551 secs
Log: Compressed c:\ServersUT\MH\Maps\MH-Electrolyte.unr -> c:\ServersUT\MH\Maps\MH-Electrolyte.unr.uz (22%)
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ScriptLog: Detected & Resolved a Mover to not be cheated by GRAB command >> Mover76
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Log: SkaarjAssassin5 fell out of the world!