HELP!

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Slider
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HELP!

Post by Slider »

Anyone knows what to do? I cannot see any of the textures in my editor only colors.. but why? In editor all the maps looks like this :

Image

but only in editor.. not in the game. this is a setting or something?

cheers {ESG}^NiX*
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rtg
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Re: HELP!

Post by rtg »

This is caused from LODBias... I guess ur not using regular renders for UED which is not working very well for me at all when I build lightnings. Try setting the LODBias value to 0 from the editor. Here is an example:
Image

Type "preferences" in the Command bar below. An "Advanced Options" window will appear, there click on Rendering to expand it and select the render you are using for UED. Try to search for LODBias an change the value to 0 like i showed in the picture.
Slider
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Re: HELP!

Post by Slider »

i tried but no.... nothing happens after many change with LODBias
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rtg
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Re: HELP!

Post by rtg »

Change the render from UEd then:
Image
Slider
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Re: HELP!

Post by Slider »

ty buddy. it works fine now
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Hellkeeper
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Re: HELP!

Post by Hellkeeper »

What's funny is that I'm always lamenting the lack of a "Lightmap" display mode for the 3d viewport. :P
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Radi
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Re: HELP!

Post by Radi »

@Hellkeeper: Another method: write POLY SELECT ZONE in command line (but first select one surface and highlight it)

This command is used to select all surfaces in a given zone.
So use it, assign a white texture, look around and undo when done. ;p
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Hellkeeper
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Re: HELP!

Post by Hellkeeper »

Nah, I'd just use shift+s for that because I don't want to just see one zone. Still, the problem remains: it's a pain, I'd rather have a dedicated render mode. Also, UEd 2.1 in Unreal 227 has one, it's great :)
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Radi
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Re: HELP!

Post by Radi »

Hmmm strange in menu SHIFT+S is listed as 'Select adjacent slants'
Image
and it works when clicked there :) But normally SHIFT+S select all surfaces on a map, I dont know about this hehe

Hellkeeper you are lazy :D this is only a few more clicks to see light preview than in U227 ;p
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Hellkeeper
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Re: HELP!

Post by Hellkeeper »

Ahah, they have two commands for Shift+S? I never noticed! Perhaps they even both work, but since Select All is among them, you can't really see the effect of the other...
And no, it's really more troublesome. U227/UT200X, I can switch in a single click. Here I have to click on a surface, extend my selection, open the tex browser, choose the texture, then do ctrl+z instead of just clicking 5mm on the side, bleh. I might be lazy (though I like to think I'm not, given how I often make the whole process difficult for myself), but this is really a pain. :P
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