Nemo T3D Wireframe Renderer

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UTPe
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Nemo T3D Wireframe Renderer

Post by UTPe » Sat Apr 18, 2015 5:05 pm

hi,
before I joined this webpage: http://ut99.tk/uttracker/map/DM-%28ASC% ... pf&lang=en
at the moment, the website seems to be temporarily offline (as written, because the owner hosts it on his pc so, when this is turned off, the website if offline).
well, anyway, the webpage describes the DM-(ASC)3ommies-resort, a sniper map probably many of you already know, nothing special about it but there is something interesting in Map Layout section: first, there's a low res image of the map and then 2 links for high res images of the map, an orthographic view and a "fake" perspective view (see images attached).
the image shows on top left corner a small title, Nemo T3D Wireframe Renderer (pre-alpha b57), that I easily suppose to be a rendering software for .t3d files, the format used by Unreal Editor 2.0. I don't know this software, I never heard anything about it and I was not able to find any references on the web.
do you maybe know anything about this tool ? do you know the onwer of the website ? thanks

cheers,
Pietro
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FraGnBraG
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Re: Nemo T3D Wireframe Renderer

Post by FraGnBraG » Sun Apr 19, 2015 6:30 pm

well well -- i have explored this same site a few months ago and thought the same things :D
if you catch the site when it is up you can do a search for a map, if it is "in use" the page will tell the servers where found, and then i'm not sure if it a dynamic process or not (but it is a bit slow) but it seems to read out details of the map, like pickup counts, size, lighting "wattage" distance between flags (if ctf) and then the graphical manipulations UTPe just described (see attached)... it is fun to look at how this thing displays your map (i have several on the site already)... however, if you deleted the brushes (as in 300k maps or 512k maps etc) then the tool/site can not render a 3d view (which makes me think it _is_ a dynamic process).

anyways, cool stuff to play with
(whenever it is up and running :)

Cheers
CTF-FoT-HyperFrag.fhd (1).png
CTF-FoT-HyperFrag.fhd (2).png
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[did]Madis
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Re: Nemo T3D Wireframe Renderer

Post by [did]Madis » Thu Jul 09, 2015 3:11 am

zOMG!!!!111 Source code pls!! Or a public release. I absolutely need this and have wanted this for a long time.
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Hellkeeper
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Re: Nemo T3D Wireframe Renderer

Post by Hellkeeper » Thu Jul 09, 2015 9:38 am

Woah, this looke so awesome... Great way to make overhead maps and clear screenshots for tutorials and such...
You must construct additional pylons.

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UTPe
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Re: Nemo T3D Wireframe Renderer

Post by UTPe » Sun Sep 18, 2016 9:57 am

hi,
FYI the author of this renderer decided to share his work, you can find infos here: viewtopic.php?f=58&t=11690

cheers,
Pietro
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UTPe
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Re: Nemo T3D Wireframe Renderer

Post by UTPe » Thu Sep 22, 2022 5:07 pm

I'm sorry for this necroposting but I just would like to know if, eventually, someone, over the years, was able to make Stats Tracker (viewtopic.php?f=58&t=11690) work again (I'm still interested in this cool wireframe renderer for large maps). thanks.
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Re: Nemo T3D Wireframe Renderer

Post by Buggie » Thu Sep 22, 2022 11:39 pm

Download link dead. You need provide actual source for someone can look into it.

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Re: Nemo T3D Wireframe Renderer

Post by UTPe » Fri Sep 23, 2022 4:09 pm

Buggie wrote:
Thu Sep 22, 2022 11:39 pm
Download link dead. You need provide actual source for someone can look into it.
Yes. I think this should be the original archive posted by namonakers (viewtopic.php?f=58&t=11690).
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Re: Nemo T3D Wireframe Renderer

Post by Buggie » Sun Sep 25, 2022 5:52 pm

I add here simple wrapper for render t3d files.
You need drop t3d file to drop_t3d_here.bat
OFC you need installed php with all dependencies in system. It must be in PATH and accessible via php command.

For example I include t3d from stock DM-Deck16][

Results you can found at \UTMP\layouts

If you need regenerate pictures, you need remove already exists pictures for this map.

Code not PHP 7 ready, so produce ton of warning and notices. Also text not drawn.

I think this is pretty good starting point if you want do something more.
NemoT3DRender.7z
dm-deck16_isometric_30deg.png
dm-deck16_isometric_30deg-fhd.png
dm-deck16_orthographic.png
dm-deck16_orthographic-fhd.png
dm-deck16_orthographic-fhd-print.png
dm-deck16_tibia-fhd.png
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UTPe
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Re: Nemo T3D Wireframe Renderer

Post by UTPe » Mon Sep 26, 2022 10:48 am

Thank you very much Buggie.
For some reason (maybe it's the PATH environment variable), dropping .t3d files does not work for me, system says "Could not open input file: render.php" ...but if I edit .bat file, write the .t3d file name directly ("php render.php filename.t3d") and execute it, everything works fine.
This is the result for the t3d file obtained by DM-[SP]SniperExtreme map.

EDIT 28.09.2022: problem solved, it was the PATH environment variable (I did not set it). dropping files now works fine. thanks again :highfive:
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