Questions regarding warpzones

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memsys
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Re: Questions regarding warpzones

Post by memsys »

[did]Madis wrote:This thread gave me a brilliant idea - make a nice big CTF map with some sniper towers, but make sure the view you see from the tower is transmitted through a warp zone just to troll all sniper players.
I think you mean it quite an evil idea (I love it :satan: )
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papercoffee
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Re: Questions regarding warpzones

Post by papercoffee »

papercoffee wrote:Ok... ok ok ok ...do I get it right ...warp-zones should never touch each other.
If the answer is YES, then I get what was the failure in my map project. :ironic:
My question got page flipped. :nonono:
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memsys
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Re: Questions regarding warpzones

Post by memsys »

*Does some testing* warpzones can share a vertex but they can't share a polygon/surface.
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papercoffee
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Re: Questions regarding warpzones

Post by papercoffee »

memsys wrote:*Does some testing* warpzones can share a vertex but they can't share a polygon/surface.
Darn ...ok that's the answer I needed.
My warpzones where separated by portal sheets to reduce map-size. :ironic: so, that's the reason it didn't worked.
Finally can I make my Planetoid CTF map.... :twisted:
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