Animated, Fire, Wet textures

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Re: Animated, Fire, Wet textures

Postby JackGriffin » Thu Jan 21, 2016 1:20 am

Do me a favor Shadow and proof everything I post on them. You likely know more than anyone about them, what I've learned its almost all strictly trial-and-error. Call me out on any bullshit you see ;)
"You damn kids, back in my time we made the items, maps and games ourselves with an unwieldy engine using counter-intuitive crash-prone tools and we liked it so much we built communities around this which nowadays look like cults because they're quasi-parallel societies based on the same old games." -Hellkeeper
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Re: Animated, Fire, Wet textures

Postby Shadow » Sat Feb 13, 2016 5:04 pm

Well the potential is almost limitless. It was epic's version of cpu-based early "shader system", unfortunetly most of the code is written in asm (assembler) and I know shit about asm. Especially when I think of the wettextures and icetextures it was a first try by epic to do texture combiner effects. It's a shame it isn't documented that well..
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Re: Animated, Fire, Wet textures

Postby Teuch » Sun Nov 19, 2017 11:04 pm

Some of these textures don't work on servers, map cannot be started.

Package UT_ArtFX -> BetaBump and MeltGlacier who are ice and wet textures.

Some maps needed to be fixed for server use example DM-Ferrea (the U damage tex) CTF-FoT-Krogaar (teleporters) CTF-FNB-WarpCore (the core)


I don't know for all kind of servers but for my yes.
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Re: Animated, Fire, Wet textures

Postby JackGriffin » Sun Nov 19, 2017 11:47 pm

If the texture exists on the server and it's made correctly then it being a wet texture will not matter. Out of curiosity can you post the errors that your server is throwing with them?
"You damn kids, back in my time we made the items, maps and games ourselves with an unwieldy engine using counter-intuitive crash-prone tools and we liked it so much we built communities around this which nowadays look like cults because they're quasi-parallel societies based on the same old games." -Hellkeeper
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Re: Animated, Fire, Wet textures

Postby Teuch » Mon Nov 20, 2017 12:01 am

:shock: it was a bad package in my Texture folder :oops: :arrow:

-> more precisely, it is a mistake in the server medor (zp 2013)
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