Heres what ive been working on lately, ive managed to get quite a bit done quick, still not complete, which is why im this is a beta. I wanna find out what i need to fix before i start putting some finishing touches on it. Its got some bot support, i put items in it, but not complete item placment, i know the wepaon layout will need some work too. So tell me what i should fix Im sorry about the dark shots, its brighter when your playing for some reason, also the pulsating lights were dim when i took some. I will add more details aswell.
Download here: http://www.mediafire.com/?kucmcwh4xtm
DM-(My WIP Arena Map)
- GenMoKai
- Godlike
- Posts: 2896
- Joined: Tue Mar 18, 2008 9:39 pm
- Personal rank: Mapper
- Location: Netherlands, the land of cheese and weed!
Re: DM-(My WIP Arena Map)
Looks great i give comment later
EAT THOSE FRIGGIN BANANAS !!!!!
1000 MPH Studios MAY NOT play any ut99.org community mappack 2 map without George W. Bush explicit permission
Re: DM-(My WIP Arena Map)
Alrighty, i just did some tweaking and i redid the texturing, i found the evil lair texture packs and SGTech1, i never knew about those ><. But i think it looks alot better now. I maaged to MyLevel almost ALL except one dang texture from pomptech! it wont replace with the mylevel. Still need some news on what fix. But anywhoo, heres an update...sorry for no screenshots right now, ill get some in my next post.
Download: http://www.mediafire.com/?zrc8uc5o3tx
Download: http://www.mediafire.com/?zrc8uc5o3tx
Re: DM-(My WIP Arena Map)
Heres 2 shots of it, these had to be edited for there brightness tho. Feeback would be appreciated
Re: DM-(My WIP Arena Map)
Here is my review:
AWE: 5/5
This map has an amazing atmosphere that you can get lost in! It has immense detail, from every light corona'ed and coloured to destructable glass top's in some rooms. Definitely an eyecatching map.
BUILD: 4/5
Well weapon placement that is fit for 1-on-1. A little on the small side for health. And only two playerstarts to spawn with, while this is ideal for 1-on-1, it isn't tactical when someone hogs the center area with a rocket launcher and armor camping between both entrances.
BOT PATH: 5/5
Bot's are very versatile in taking paths, using many strategies that you wouldn't see in normal maps. And, since this is a 1-on-1 map, it keeps nodes nicely spaced.
FINAL SCORE: 4.5/5
Overall, I highly recommend this map to anyone. You will be able to train well here for online play. If I just got UT, I would think this is a UT2k4 map with how well it's decorated. Good Job!
AWE: 5/5
This map has an amazing atmosphere that you can get lost in! It has immense detail, from every light corona'ed and coloured to destructable glass top's in some rooms. Definitely an eyecatching map.
BUILD: 4/5
Well weapon placement that is fit for 1-on-1. A little on the small side for health. And only two playerstarts to spawn with, while this is ideal for 1-on-1, it isn't tactical when someone hogs the center area with a rocket launcher and armor camping between both entrances.
BOT PATH: 5/5
Bot's are very versatile in taking paths, using many strategies that you wouldn't see in normal maps. And, since this is a 1-on-1 map, it keeps nodes nicely spaced.
FINAL SCORE: 4.5/5
Overall, I highly recommend this map to anyone. You will be able to train well here for online play. If I just got UT, I would think this is a UT2k4 map with how well it's decorated. Good Job!