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Small Voicepack request

Posted: Sat Nov 05, 2016 6:58 am
by UTNerd24
So I noticed that a Majority of the Skaarj Hybrid's voicelines are simply Male Two's albeit slowed down. Would it be possible to make a voicepack using the same method with Male One?
What I find most intriguing is the fact that, from what I remember, Skaarj Hybrid doesen't actually have its own Uax file, Meaning its most likely Male Two with pitch shifting. But How does that work if the pitch of a voice is usually fixed?

Re: Small Voicepack request

Posted: Sat Nov 05, 2016 4:04 pm
by SC]-[WARTZ_{HoF}
I gave up using VoiceMaleOne script since it was limited on taunt slots which would be ideal for your small request. I now use VoiceMaleTwo as a template instead for my voicepacks. As for editing *.wav files I have been using GoldWave for years but you can also use Audacity. Good luck.

Re: Small Voicepack request

Posted: Sat Nov 05, 2016 8:26 pm
by EvilGrins
UTNerd24 wrote:Skaarj Hybrid doesen't actually have its own Uax file, Meaning its most likely Male Two with pitch shifting. But How does that work if the pitch of a voice is usually fixed?
Not all voicepacks have a .uax, when they first came out that was the standard but later those that made them (voicers?) started incorporating all the sounds of speech into the .u file.

That's been more or less standard since 2002.

Re: Small Voicepack request.

Posted: Mon Nov 07, 2016 2:02 am
by Skellethorn
I can do that in a second, no audio editing at all, it's all done via code, I actually already did that with the Boss voice to have a deeper sounding robot, you can even do the opposite and make them sound like chipmunks. I'll post it next time I come around.

Re: Small Voicepack request.

Posted: Mon Nov 07, 2016 4:30 am
by UTNerd24
Skellethorn wrote:I can do that in a second, no audio editing at all, it's all done via code, I actually already did that with the Boss voice to have a deeper sounding robot, you can even do the opposite and make them sound like chipmunks. I'll post it next time I come around.
Really? Thanks!
Coding is and always will be enigmatic to me... :noidea

Re: Small Voicepack request.

Posted: Tue Nov 08, 2016 1:45 am
by papercoffee
Skellethorn wrote:I can do that in a second, no audio editing at all, it's all done via code, I actually already did that with the Boss voice to have a deeper sounding robot, you can even do the opposite and make them sound like chipmunks. I'll post it next time I come around.
THIS would be cool ...some more variation of voices would be really great.
(I don't want to have funny voices like Bugs Bunny ...I like the more serious fukked up one like PsychoBoss)

Someone pitched the Boss voice and made female robot voices out of it. I use it and it adds to the variety in the game. :mrgreen:

Re: Small Voicepack request.

Posted: Tue Nov 08, 2016 2:58 am
by UTNerd24
papercoffee wrote: THIS would be cool ...some more variation of voices would be really great.
(I don't want to have funny voices like Bugs Bunny ...I like the more serious fukked up one like PsychoBoss)

Someone pitched the Boss voice and made female robot voices out of it. I use it and it adds to the variety in the game. :mrgreen:
Pretty much this. Variety is a key factor to immersion.

EDIT: Im pretty sure that Female Robot voice was edited externally. As if it were to have its pitch increased using the mentioned codes method, its speed would increase as well Ala the Female Robot voice in UT2004.

Re: Small Voicepack request

Posted: Tue Nov 15, 2016 10:40 pm
by Skellethorn
So my keyboard died and I couldn't make the files, but check this post I just made, it will teach you how to do this for any voice pack you want to modify: viewtopic.php?f=51&t=11855