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Re: Expand Your Voice Pack Library.

Posted: Mon Feb 19, 2018 3:07 pm
by papercoffee
Barbie wrote:
papercoffee wrote:I would love to have a pitched male voice to sound like a female. Is this possible?
You can pitch it, yes, but it sounds more like a helium voice:
MaleVoicePitched.wav.7z
Try it yourself with Audacity.
I'll take it anyway... I have bots that can use it. :mrgreen:
Edit--------------
Ah I see ...that's maybe too much pitch ...And it's too fast.
I don't know the name of that function but there is something where you can pitch a voice but without making it faster.
Has the last Audacity this mechanic?

Re: Expand Your Voice Pack Library.

Posted: Mon Feb 19, 2018 3:57 pm
by Barbie
papercoffee wrote:Ah I see ...that's maybe too much pitch ...And it's too fast.
I put the original (Male1Voice.M1backup: "I need some backup") into the first track and the pitched one into the second - you see the speed is the same.
Pitched.jpg
papercoffee wrote:I don't know the name of that function but there is something where you can pitch a voice but without making it faster.
Has the last Audacity this mechanic?
Yes, I've done that with that function ("Effekt > Tonhöhe ändern..."). 8)

Re: Expand Your Voice Pack Library.

Posted: Mon Feb 19, 2018 4:45 pm
by papercoffee
Barbie wrote:Yes, I've done that with that function ("Effekt > Tonhöhe ändern..."). 8)
Thanks.

Re: Expand Your Voice Pack Library.

Posted: Fri Mar 02, 2018 8:39 pm
by UnrealGGecko
Bumping this because Im planning to make a V2 of that SkaarjMaleOne voice (one of the reasons why this VP isnt on my signature).
Planned changes:
-Play around with the pitch a bit more, thinking 0.88 is a smidge too high, might go with around 0.80-0.86.
-Add in the new sounds from the MaleOne+ voicepack.

I'll have 2 weeks on soon from work, so hopefully this will finally be a good time to crear up my WIP folder a bit :mrgreen: