New Voice pack

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UT Sniper (SJA94)
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New Voice pack

Post by UT Sniper (SJA94) »

Here is a voice pack that i have made, the voice is niko from gta4, so there is a lot of swearing... so no miners.
https://skydrive.live.com/?cid=36b21941 ... 2A3%21109#

Please report any bugs or stuff i have missed out.
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EvilGrins
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Re: New Voice pack

Post by EvilGrins »

Why are there 2 separate sound files but only one is specified in the .int file?
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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UT Sniper (SJA94)
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Re: New Voice pack

Post by UT Sniper (SJA94) »

one of the sounds file would not let me import more sounds in for some reason. lol also u don't apply sound files in Int :lol2:


Can i edit it the pain sounds in the voice pack insted of the bot script.
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EvilGrins
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Re: New Voice pack

Post by EvilGrins »

True, the sound files aren't implied in .int but in order for it to work ingame there needs to be an .int file for it to be able to be selected for a player. Otherwise it's a great sound file that nobody can actually use.
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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UT Sniper (SJA94)
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Re: New Voice pack

Post by UT Sniper (SJA94) »

Voice packs are one of the best and easy mods to make, the hardest part is going threw all the sounds to find the right one.
Does the voice pack work? sorry i thoght to ask :lol2: . The only thing that you use Int files for voices is to, link the u file to the voicemale\female\boss ect ect.

Code: Select all

[Public]

Object=(Name=GTA4.niko,Class=Class,MetaClass=BotPack.VoiceMale,Description="Niko")
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