Umake v1.2.1

External tools, software and sites for creating or editing UT99 resources.
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Buggie
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Posts: 226
Joined: Sat Mar 21, 2020 5:32 am

Umake v1.2.1

Post by Buggie » Fri Jul 24, 2020 11:31 pm

Little fix for Umake v1.2:

1. Multimonitor fix from here: viewtopic.php?f=58&t=13028
2. Added "Rebuild" button for call build process again.
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I use Resource Hacker 5.1.7 for add:

Code: Select all

  object ButtonRebuild: TButton
    Left = 120
    Top = 53
    Width = 57
    Height = 25
    Anchors = [akTop, akRight]
    BiDiMode = bdLeftToRight
    Caption = '&Rebuild'
    Enabled = True
    ParentBiDiMode = False
    TabOrder = 5
    OnClick = FormShow
  end
Unfortunately attempt fix label with version break app. So it still labeled as 1.1 in About tab.
So now you can open script in editor, fix errors, switch back to umake and simple press "Rebuild".
Repeat until all compile error not eliminated.
scr_1595629006.png
scr_1595629006.png (9.53 KiB) Viewed 266 times
Caveats:
1. Do not use checkbox 'Always display details during compilation' or dialog will expand height on every "Rebuild" attempt.
2. If finally no errors happens, then errors block still same. So you need read label above progress bar.
3. Progress bar not work as intended for any rebuild.
4. Maybe something else. :noidea
UMake-1-2-1.zip
(264.27 KiB) Downloaded 17 times

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Chamberly
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Re: Umake v1.2.1

Post by Chamberly » Sat Jul 25, 2020 12:53 pm

3 and 4 - is it holding the old data reference and not using the new changes?
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Buggie
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Posts: 226
Joined: Sat Mar 21, 2020 5:32 am

Re: Umake v1.2.1

Post by Buggie » Sun Jul 26, 2020 1:18 am

Progress bar stuck at end.
Error messages updates if error changed. But not disappear if current build without errors.
Better try yourself.

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