Custom announcer sounds?

External tools, software and sites for creating or editing UT99 resources.
Pileyrei
Masterful
Posts: 745
Joined: Tue May 05, 2009 3:10 pm
Personal rank: UT Survivor

Custom announcer sounds?

Post by Pileyrei » Thu Dec 08, 2016 9:34 am

Hi UT legends

Is it possible to create a few custom words in the same voice as the UT announcer?

For example, "Awesome".

Just curious if there is a tool or any easy way to do this?
Image

Our Server
Image

[donate][/donate]
Donate to UT99.org!

User avatar
ANUBITEK
Adept
Posts: 261
Joined: Sun Dec 28, 2014 1:10 am
Location: Anubitek

Re: Custom announcer sounds?

Post by ANUBITEK » Thu Dec 08, 2016 10:18 am

You'd have to export sound files, cut them up in like Audacity or some other audio editor, put them back together in a usable audio format for UT, and reimport them. I think you'd need to do some scripting to get it to work though, probably with a mutator.
<<| http://uncodex.ut-files.com/ |>>

Code reference for UGold, UT99, Unreal2, UT2k3, UT3
Additional Beyond Unreal Wiki Links
Show
wiki.beyondunreal.com/Legacy:Console_Bar
wiki.beyondunreal.com/Exec_commands#Load
wiki.beyondunreal.com/Legacy:Exec_Directive#Loading_Other_Packages
wiki.beyondunreal.com/Legacy:Config_Vars_And_.Ini_Files
wiki.beyondunreal.com/Legacy:INT_File

Pileyrei
Masterful
Posts: 745
Joined: Tue May 05, 2009 3:10 pm
Personal rank: UT Survivor

Re: Custom announcer sounds?

Post by Pileyrei » Thu Dec 08, 2016 1:12 pm

Thanks for the reply. Sounds tricky but not impossible :shock:
Image

Our Server
Image

[donate][/donate]
Donate to UT99.org!