UnrealED Dungeon Maker - Updated

External tools, software and sites for creating or editing UT99 resources.
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Dr.Flay
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UnrealED Dungeon Maker - Updated

Post by Dr.Flay » Fri May 24, 2013 9:49 pm

Due to someone :mrgreen: prodding the old thread at OldUnreal, Henry00 (with the help of Chaos13) has rebuilt a new fixed version of one of his old tools.
UnrealED Dungeon Maker 3 part of the 00Unreal development collection
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http://00laboratories.com/?q=node/55
http://www.oldunreal.com/cgi-bin/yabb2/ ... 2744982/60

I hope we can get our grubby hands on the rest of the collection.

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papercoffee
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Re: UnrealED Dungeon Maker - Updated

Post by papercoffee » Fri May 24, 2013 10:27 pm

how does this work? do you make map with this tool or do you only make a map-overview???

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Re: UnrealED Dungeon Maker - Updated

Post by Feralidragon » Fri May 24, 2013 10:47 pm

This was pretty neat iirc. Basically, it's a program that makes it easy to build very simple maps.
In the end, I think it generates a .t3d file so you can import to Ued with the whole map already done, and then build BSP, lighting and paths, save and done.

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Re: UnrealED Dungeon Maker - Updated

Post by darkbarrage99 » Sat May 25, 2013 3:52 am

village idiot here, how does one go about installing this fabulous program? I'm getting an error when i try to open the exe files.

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Dr.Flay
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Re: UnrealED Dungeon Maker - Updated

Post by Dr.Flay » Sat May 25, 2013 4:20 am

No install needed as such, it is a stand-alone. You just build your map layout and export.
There are some example pictures in the OldUnreal thread that other people have done.
You can quickly create your basic layout, then continue editing in UEd.

The source-code is also available if anyone wants to extend it.

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darkbarrage99
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Re: UnrealED Dungeon Maker - Updated

Post by darkbarrage99 » Sat May 25, 2013 5:10 am

Dr.Flay wrote:No install needed as such, it is a stand-alone. You just build your map layout and export.
There are some example pictures in the OldUnreal thread that other people have done.
You can quickly create your basic layout, then continue editing in UEd.

The source-code is also available if anyone wants to extend it.

seems I'm having .net framework issues. WHATARETHEODDS?

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Re: UnrealED Dungeon Maker - Updated

Post by ASLY » Sat May 25, 2013 7:14 am

Finally, so this version dont have errors?

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Dr.Flay
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Re: UnrealED Dungeon Maker - Updated

Post by Dr.Flay » Sat May 25, 2013 8:08 am

Name anything with no errors !

The last version was 3. This is a fixed version of that.
Chaos13 fixed the errors he found, and the docs have not been updated, so there may be other errors you are aware of not fixed. Better ask at one of the links in the first post.

If .Net will not play nicely
http://blogs.msdn.com/astebner/pages/8904493.aspx

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Re: UnrealED Dungeon Maker - Updated

Post by ASLY » Sat May 25, 2013 11:42 am

Ok, Thanks 4 the info ;p

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Dr.Flay
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Re: UnrealED Dungeon Maker - Updated

Post by Dr.Flay » Sun May 26, 2013 11:16 pm

Henry00 has said he is keen for people to make new custom tiles and update the source.